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<blockquote data-quote="Essenti" data-source="post: 5633848" data-attributes="member: 100205"><p>I was stating it as a template for any zone like effects. Mainly, because the biggest problem with changing zone damage to end of turn damage, is that it allows those in the zone to get off attacks unscathed (they just move away after attacking). This isn't very controller like, afterall.</p><p> </p><p></p><p> </p><p> </p><p>Move Actions (See PHB 267 or Rules compendium 236). I was assuming the second instance of the word "action" wasn't necessary, it just seemed too wordy, like full of the same word. Word!</p><p> </p><p>What I didn't like about my template was that I left off damage for moving into a zone and out the other side (for something bigger than burst 1 zone, I'm looking at you Stinking Cloud)</p><p> </p><p>New template:</p><p> </p><p>A creature already in the zone takes an action other than a move action at the begining of their turn, enters the zone for the first time that round, or ends their turn in the zone, takes x damage.</p><p> </p><p>For Flaming sphere the "enters the zone for the first time that round" from the template can be left out cleanly:</p><p> </p><p>A creature adjacent to the sphere takes any action other than a move action at the begining of their turn, or ends their turn adjacent to the sphere, takes d4+Int damage.</p><p> </p><p>I also fully disagree that FS isn't a zone making power. Cordon of Bones for instance, is just more up front about it... but they are zones for sure.</p></blockquote><p></p>
[QUOTE="Essenti, post: 5633848, member: 100205"] I was stating it as a template for any zone like effects. Mainly, because the biggest problem with changing zone damage to end of turn damage, is that it allows those in the zone to get off attacks unscathed (they just move away after attacking). This isn't very controller like, afterall. Move Actions (See PHB 267 or Rules compendium 236). I was assuming the second instance of the word "action" wasn't necessary, it just seemed too wordy, like full of the same word. Word! What I didn't like about my template was that I left off damage for moving into a zone and out the other side (for something bigger than burst 1 zone, I'm looking at you Stinking Cloud) New template: A creature already in the zone takes an action other than a move action at the begining of their turn, enters the zone for the first time that round, or ends their turn in the zone, takes x damage. For Flaming sphere the "enters the zone for the first time that round" from the template can be left out cleanly: A creature adjacent to the sphere takes any action other than a move action at the begining of their turn, or ends their turn adjacent to the sphere, takes d4+Int damage. I also fully disagree that FS isn't a zone making power. Cordon of Bones for instance, is just more up front about it... but they are zones for sure. [/QUOTE]
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