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<blockquote data-quote="EzekielRaiden" data-source="post: 9815486" data-attributes="member: 6790260"><p>That rather goes without saying.</p><p></p><p>Personally, I think it means we need to go back to the 4e Ritual model. Convert most pure-utility spells into Rituals. Let all full-casters cast a certain number of Rituals instantly each day. Non-casters who acquire Ritual Casting thus need more time, or have to spend expensive components, or have to pass checks or the like. That way, it's quite possible to be very proficient with magic, while not actually being a "spellcaster" in the strict sense.</p><p></p><p>And, y'know what? That's...pretty much exactly what Rituals were in 4e. Situational but very useful chunks of utility which trained characters could deploy, albeit with some kind of cost. Formal "spellcasters" paid that cost in what class they chose to play--unless they want to cast tons of rituals, then they pay other costs like everyone else. Subclass-spellcasters and non-casters need the training, and always need to sink some amount of resources into it. Perhaps any subclass-caster gets the option of either Ritual Caster as a free bonus feat, <em>or</em> some other utility-related benefit that befits a "I learned a smattering of magic" character.</p></blockquote><p></p>
[QUOTE="EzekielRaiden, post: 9815486, member: 6790260"] That rather goes without saying. Personally, I think it means we need to go back to the 4e Ritual model. Convert most pure-utility spells into Rituals. Let all full-casters cast a certain number of Rituals instantly each day. Non-casters who acquire Ritual Casting thus need more time, or have to spend expensive components, or have to pass checks or the like. That way, it's quite possible to be very proficient with magic, while not actually being a "spellcaster" in the strict sense. And, y'know what? That's...pretty much exactly what Rituals were in 4e. Situational but very useful chunks of utility which trained characters could deploy, albeit with some kind of cost. Formal "spellcasters" paid that cost in what class they chose to play--unless they want to cast tons of rituals, then they pay other costs like everyone else. Subclass-spellcasters and non-casters need the training, and always need to sink some amount of resources into it. Perhaps any subclass-caster gets the option of either Ritual Caster as a free bonus feat, [I]or[/I] some other utility-related benefit that befits a "I learned a smattering of magic" character. [/QUOTE]
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