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Arcanodynamics: What does a high-magic society look like?
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<blockquote data-quote="Mac Callum" data-source="post: 1435824" data-attributes="member: 17035"><p>Don't think about this too hard - this way lies madness. If you really start to think about it, you say "Hmmm, if I used a Permanent Gate from the elemental plane of water, and encircled it with a inward facing Magic Circle, I could irrigate the Saharra."</p><p></p><p>Or "Hmmm, Permanent Teleportation Circles would make Marco Polo interesting for the sole reason that he walked all the way to China. Everyone else just teleports in for the weekend."</p><p></p><p>Or "What's with all these castle walls? A Scry+Teleport Circle could put 1000 Commandos inside the king's toilet in half an hour." Even just a regular Teleport could put a Enraged, Bull's Strenght, Stoneskined, Magic Fanged, Improved Invisibility Dire Monkey in any royal bedroom.</p><p></p><p>Or, how long would it take a Dwarven Sorcerer with Stone Mastery from Unearthed Arcana and a Wall of Stone to build the Pyramids of Giza all by himelf? If one Dwarven Sorcerer can build the pyramids, how many pyramids are there lying around? Are pyramids and giant statues becoming a problem?</p><p></p><p>Say, a low level Druid or Cleric really boost crop yield ... and Britain & America's economy really started to boost when their agricultural efficiency started to shoot up in the 18th centuries - how far away is your average D&D world from the Industrial Revolution. Come to think of it though, would the industrial revolution ever have happened if Orcs, Dragons and Lich-Kings kept razing London to the ground? Probably not.</p><p></p><p>Any why is gold anything at all? A quick trip to the Elemental Plane of Earth would put serious inflationary pressures on the local economies. They'd end up using gold for wall paper because 1) it's pretty and 2) it doesn't rust.</p><p></p><p>Would we ever have a drought or a bad growing season with Control Weather spells? Would there be fighting over the weather, as various kingdoms keep trying to flood each other?</p><p></p><p>And this is just stream of consciousness ... not that I recommend thinking about it too hard. As much as hate to say it: listen to Hong. Thinking about D&D too hard is bad.</p></blockquote><p></p>
[QUOTE="Mac Callum, post: 1435824, member: 17035"] Don't think about this too hard - this way lies madness. If you really start to think about it, you say "Hmmm, if I used a Permanent Gate from the elemental plane of water, and encircled it with a inward facing Magic Circle, I could irrigate the Saharra." Or "Hmmm, Permanent Teleportation Circles would make Marco Polo interesting for the sole reason that he walked all the way to China. Everyone else just teleports in for the weekend." Or "What's with all these castle walls? A Scry+Teleport Circle could put 1000 Commandos inside the king's toilet in half an hour." Even just a regular Teleport could put a Enraged, Bull's Strenght, Stoneskined, Magic Fanged, Improved Invisibility Dire Monkey in any royal bedroom. Or, how long would it take a Dwarven Sorcerer with Stone Mastery from Unearthed Arcana and a Wall of Stone to build the Pyramids of Giza all by himelf? If one Dwarven Sorcerer can build the pyramids, how many pyramids are there lying around? Are pyramids and giant statues becoming a problem? Say, a low level Druid or Cleric really boost crop yield ... and Britain & America's economy really started to boost when their agricultural efficiency started to shoot up in the 18th centuries - how far away is your average D&D world from the Industrial Revolution. Come to think of it though, would the industrial revolution ever have happened if Orcs, Dragons and Lich-Kings kept razing London to the ground? Probably not. Any why is gold anything at all? A quick trip to the Elemental Plane of Earth would put serious inflationary pressures on the local economies. They'd end up using gold for wall paper because 1) it's pretty and 2) it doesn't rust. Would we ever have a drought or a bad growing season with Control Weather spells? Would there be fighting over the weather, as various kingdoms keep trying to flood each other? And this is just stream of consciousness ... not that I recommend thinking about it too hard. As much as hate to say it: listen to Hong. Thinking about D&D too hard is bad. [/QUOTE]
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