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Archade's 3.75 Rules
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<blockquote data-quote="Archade" data-source="post: 4034635" data-attributes="member: 7654"><p>Here's what I finalized for retraining characters, a la PHB2, only in a more subdued manner ...</p><p></p><p>TRAINING YOUR CHARACTER </p><p>Characters who study, research, train, or meditate may gain 1d6 x (Int/Wis/Cha) Modifier (whichever is highest) experience points per week. This is good for advancing sedentary characters or NPCS.</p><p></p><p>RETRAINING YOUR CHARACTER</p><p>If at any point, you decide you have not made appropriate choices, you may choose to retrain certain aspects of your character. These changes require dedicated time of contemplation, study, or pursuit of the character’s new interests, as well as a cost of experience points to reflect your character’s loss of focus and abilities that he previously had. If this experience point cost reduces the character to a lower level, they may not retrain at this point. House Rule</p><p> Retraining requires the character not spend any time engaged in strenuous or demanding activities, such as adventuring, magic item creation, spell research, traveling, or the like.</p><p> All changes to a character must be ‘backwards-compatable’. If a 12th level character retrains 4 levels of wizard for 4 levels of fighter, not only must they give back skill points, they must ensure their total skill points used are a valid build option for their current configuration, as if the character had never had those 4 levels of wizard. Likewise, if a character retrains a feat, they must have been able to take all their feats and meet their various prerequisites in some sort of legal and valid order.</p><p> If a character comes back from the dead, via raise dead, or some similar magic, they may change one thing about their character (a feat, a class level, or the like) should they choose.</p><p> Ability Scores: A character may choose to reallocate 2 points of any ability scores in exchane for a cost of 300 XP per current level and a month of retraining.</p><p> If a character changes their ability scores to no longer qualify for a class feature or feat prerequisite, they lose acess to those abilities requiring that ability score immediately.</p><p> Class: A class level may be changed if a character wishes to substitute a class level for another, they may do so at a cost of 300 XP per current level, and must spend a month in study. The character must ‘give back’ their class skill points, class abilities, and bonus feats. </p><p> If a character wishes to retrain their specialized wizard class, they must ‘give back’ all levels of the class and replace them.</p><p> Class Features: A character may retrain a class feature, such as a ranger’s choice of favored enemy, an advanced rogue special ability, or a cleric’s domain choice by sacrificing 200 XP per current level and a week of retraining. If the class feature bestows a bonus feat on the character, it must be retrained as a feat below.</p><p> Skills: A character may retrain up to 4 skill points by sacrificing 100 XP per current level and a day of retraining.</p><p> If a character is reallocating skill points to learn a new language, they must have a tutor or other source of the new language.</p><p> Feats: A character may retrain a feat by sacrificing 200 XP per current level and a week or retraining.</p></blockquote><p></p>
[QUOTE="Archade, post: 4034635, member: 7654"] Here's what I finalized for retraining characters, a la PHB2, only in a more subdued manner ... TRAINING YOUR CHARACTER Characters who study, research, train, or meditate may gain 1d6 x (Int/Wis/Cha) Modifier (whichever is highest) experience points per week. This is good for advancing sedentary characters or NPCS. RETRAINING YOUR CHARACTER If at any point, you decide you have not made appropriate choices, you may choose to retrain certain aspects of your character. These changes require dedicated time of contemplation, study, or pursuit of the character’s new interests, as well as a cost of experience points to reflect your character’s loss of focus and abilities that he previously had. If this experience point cost reduces the character to a lower level, they may not retrain at this point. House Rule Retraining requires the character not spend any time engaged in strenuous or demanding activities, such as adventuring, magic item creation, spell research, traveling, or the like. All changes to a character must be ‘backwards-compatable’. If a 12th level character retrains 4 levels of wizard for 4 levels of fighter, not only must they give back skill points, they must ensure their total skill points used are a valid build option for their current configuration, as if the character had never had those 4 levels of wizard. Likewise, if a character retrains a feat, they must have been able to take all their feats and meet their various prerequisites in some sort of legal and valid order. If a character comes back from the dead, via raise dead, or some similar magic, they may change one thing about their character (a feat, a class level, or the like) should they choose. Ability Scores: A character may choose to reallocate 2 points of any ability scores in exchane for a cost of 300 XP per current level and a month of retraining. If a character changes their ability scores to no longer qualify for a class feature or feat prerequisite, they lose acess to those abilities requiring that ability score immediately. Class: A class level may be changed if a character wishes to substitute a class level for another, they may do so at a cost of 300 XP per current level, and must spend a month in study. The character must ‘give back’ their class skill points, class abilities, and bonus feats. If a character wishes to retrain their specialized wizard class, they must ‘give back’ all levels of the class and replace them. Class Features: A character may retrain a class feature, such as a ranger’s choice of favored enemy, an advanced rogue special ability, or a cleric’s domain choice by sacrificing 200 XP per current level and a week of retraining. If the class feature bestows a bonus feat on the character, it must be retrained as a feat below. Skills: A character may retrain up to 4 skill points by sacrificing 100 XP per current level and a day of retraining. If a character is reallocating skill points to learn a new language, they must have a tutor or other source of the new language. Feats: A character may retrain a feat by sacrificing 200 XP per current level and a week or retraining. [/QUOTE]
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