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General Tabletop Discussion
*Pathfinder & Starfinder
Archer Ranger vs 2-Weapon Ranger
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<blockquote data-quote="Darklone" data-source="post: 3185603" data-attributes="member: 1372"><p>One thing easily forgotten about TWF dudes, especially fighters with lots of feats: Throwing weapons (you need quickdraw). A TWF dude fighting against an archer who can keep him away and thus disable the dangerous full attack actions of the TWF fighter can simply throw back. Throwing axes or javelins aren't bad weapons and if the archer is rather close, you'll hit him pretty well with many attacks (which all benefit from Favored enemy and PBS and perhaps Rapid Shot as well). The only downside: You need PBS, Rapid Shot, TWF, ITWF and Quickdraw and enough strength to carry all those weapons.</p><p></p><p>Two advantages: Most TWF fighters don't need Precise shot, they close to melee. And if an opponent in melee drops after one or two attacks, you simply throw two or three more times at other opponents out of melee range.</p></blockquote><p></p>
[QUOTE="Darklone, post: 3185603, member: 1372"] One thing easily forgotten about TWF dudes, especially fighters with lots of feats: Throwing weapons (you need quickdraw). A TWF dude fighting against an archer who can keep him away and thus disable the dangerous full attack actions of the TWF fighter can simply throw back. Throwing axes or javelins aren't bad weapons and if the archer is rather close, you'll hit him pretty well with many attacks (which all benefit from Favored enemy and PBS and perhaps Rapid Shot as well). The only downside: You need PBS, Rapid Shot, TWF, ITWF and Quickdraw and enough strength to carry all those weapons. Two advantages: Most TWF fighters don't need Precise shot, they close to melee. And if an opponent in melee drops after one or two attacks, you simply throw two or three more times at other opponents out of melee range. [/QUOTE]
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Archer Ranger vs 2-Weapon Ranger
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