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*TTRPGs General
archer vs. melee, 3.5 and all that
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<blockquote data-quote="Kerrick" data-source="post: 835221" data-attributes="member: 4722"><p>I thought that's the way they already worked? At least, we've been using that rule (the second part) for years. Anyway, god forbid they do anything that intelligent...</p><p></p><p> I rathe agree with eben. WotC is "fixing" a bunch of crap that wasn't broken in the first place, or that could be broken only by concerted effort (read: munchkins). The vast majority of us out there (or at least, I'd like to think so) are normal, non-munchkin gamers who like to have a good time. I'm not really a casual gamer; I play Fridays and Saturdays, and sometimes during the week when we have time off. I also write d20 books. I am not, however, a munchkin - far from it. I run concept characters for the most part; I like playing with different ideas and seeing where they go. <em>And I have fun.</em> The only reason I can see that they're "fixing" all this crap is because the munchkins' voices are the ones most loudly heard: "Oh, this is broken!" How many of you out there actually use (or have even though of) these "broken" combos? Be honest, now. How many of your DMs have used the ever-popular <em>power word: no</em>? How many of them have simply created a house rule (heavens forfend! not *gasp* <em>house rules!</em>) to deal with it? I mean, come on - no matter how well-balanced the system is, there will be people who play it differently, and there will be house rules. <em>You cannot deal with every single instance of a "broken" rule!</em> It simply can't be done, and the sooner WotC realizes this, the better off we'll all be. </p><p> Yes, there are some things that (badly) needed fixing, but those should have been done right the first time, IMO. Personally, I don't see the need to put out a whole new edition so they can market a bunch of new broken PrCs and a few tweaks (have you see the new blackguard? he gets aura of evil - ooooh... *dramatic shiver*). Oh, and so they can further emasculate the wizard and sorcerer. But that's a subject for another post...</p></blockquote><p></p>
[QUOTE="Kerrick, post: 835221, member: 4722"] I thought that's the way they already worked? At least, we've been using that rule (the second part) for years. Anyway, god forbid they do anything that intelligent... I rathe agree with eben. WotC is "fixing" a bunch of crap that wasn't broken in the first place, or that could be broken only by concerted effort (read: munchkins). The vast majority of us out there (or at least, I'd like to think so) are normal, non-munchkin gamers who like to have a good time. I'm not really a casual gamer; I play Fridays and Saturdays, and sometimes during the week when we have time off. I also write d20 books. I am not, however, a munchkin - far from it. I run concept characters for the most part; I like playing with different ideas and seeing where they go. [i]And I have fun.[/i] The only reason I can see that they're "fixing" all this crap is because the munchkins' voices are the ones most loudly heard: "Oh, this is broken!" How many of you out there actually use (or have even though of) these "broken" combos? Be honest, now. How many of your DMs have used the ever-popular [i]power word: no[/i]? How many of them have simply created a house rule (heavens forfend! not *gasp* [i]house rules![/i]) to deal with it? I mean, come on - no matter how well-balanced the system is, there will be people who play it differently, and there will be house rules. [i]You cannot deal with every single instance of a "broken" rule![/i] It simply can't be done, and the sooner WotC realizes this, the better off we'll all be. Yes, there are some things that (badly) needed fixing, but those should have been done right the first time, IMO. Personally, I don't see the need to put out a whole new edition so they can market a bunch of new broken PrCs and a few tweaks (have you see the new blackguard? he gets aura of evil - ooooh... *dramatic shiver*). Oh, and so they can further emasculate the wizard and sorcerer. But that's a subject for another post... [/QUOTE]
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