I'm planning on creating a new character for an upcoming Conan game. I'm considering a Borderer with the Archery combat style, a soldier (Bossonian), or multi-classing between the two. I'm looking for a broad range of in-game experiences, so for a pure D&D parallel, consider it Ranger vs. Fighter.
I typically GM rather than play. None of my players have attempted to run an archer-type character before. I don't have a lot of D&D experience using the 3.5 rules in play. My Kalamar campaign is still in the early stages, and I haven't had a archery-focused PC or NPC come up yet.
Are archers a viable archetype in D&D in general? The feats seem to suggest so, but looking at a lot of abilities being limited to a range of 30' (Precise Shot, Sneak Attack - in case I multi-class, etc.) or less seems restrictive to me. Or are the non-spellcasters in D&D/d20 still dominated by the melee fighters? (Ranged weapons REALLY sucked pre-3.0/3.5 as I recall, with crossbows having ridiculously low damage die.)
I typically GM rather than play. None of my players have attempted to run an archer-type character before. I don't have a lot of D&D experience using the 3.5 rules in play. My Kalamar campaign is still in the early stages, and I haven't had a archery-focused PC or NPC come up yet.
Are archers a viable archetype in D&D in general? The feats seem to suggest so, but looking at a lot of abilities being limited to a range of 30' (Precise Shot, Sneak Attack - in case I multi-class, etc.) or less seems restrictive to me. Or are the non-spellcasters in D&D/d20 still dominated by the melee fighters? (Ranged weapons REALLY sucked pre-3.0/3.5 as I recall, with crossbows having ridiculously low damage die.)