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General Tabletop Discussion
*Pathfinder & Starfinder
Archery feats (extending the tree?)
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<blockquote data-quote="Rackhir" data-source="post: 635685" data-attributes="member: 149"><p>Well, power attack for archery while it would be a sweet ability, is simply too lethal given archer's large attack bonuses. You might not be playing with GMW which would certainly help mitigate this, but no GMW also means archers are totally screwed when you start hitting DR creatures around 7+ lv. </p><p></p><p>It is already a class ability of the Peerless Archer from the Silver Marches (Forgotten Realms splat book - so the class is horribly unbalanced). So I would keep it as a class ability and make characters take the Prestige class, if you really want to permit it. </p><p></p><p>It would probably make a good epic level feat and given the obscene power levels that the characters will have. So it's not going to unbalance things much further than they already are.</p><p></p><p>The Piercing shot ability is good, but needs some kind of cumulative penalty so one arrow doesn't continue killing out to the range limit of the bow. I would suggest something along the lines of -2 to hit/-2 to damage per creature killed.</p><p></p><p>I'm not sure that it should be limited to one shot around though, let it apply to each attack. Like cleave, the situations where it will kick in are reasonably rare and the loss of iterative attacks and Rapid Shot, wouldn't make it worth the potential gains. </p><p></p><p>I would agree though that there is a distinct lack of interesting feats to take for archers once you've filled out the basics. So some more interesting feats would be a good idea, especially if they are aimed at mid to high level characters (10+).</p></blockquote><p></p>
[QUOTE="Rackhir, post: 635685, member: 149"] Well, power attack for archery while it would be a sweet ability, is simply too lethal given archer's large attack bonuses. You might not be playing with GMW which would certainly help mitigate this, but no GMW also means archers are totally screwed when you start hitting DR creatures around 7+ lv. It is already a class ability of the Peerless Archer from the Silver Marches (Forgotten Realms splat book - so the class is horribly unbalanced). So I would keep it as a class ability and make characters take the Prestige class, if you really want to permit it. It would probably make a good epic level feat and given the obscene power levels that the characters will have. So it's not going to unbalance things much further than they already are. The Piercing shot ability is good, but needs some kind of cumulative penalty so one arrow doesn't continue killing out to the range limit of the bow. I would suggest something along the lines of -2 to hit/-2 to damage per creature killed. I'm not sure that it should be limited to one shot around though, let it apply to each attack. Like cleave, the situations where it will kick in are reasonably rare and the loss of iterative attacks and Rapid Shot, wouldn't make it worth the potential gains. I would agree though that there is a distinct lack of interesting feats to take for archers once you've filled out the basics. So some more interesting feats would be a good idea, especially if they are aimed at mid to high level characters (10+). [/QUOTE]
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