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General Tabletop Discussion
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Archery feats (extending the tree?)
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<blockquote data-quote="Rackhir" data-source="post: 638603" data-attributes="member: 149"><p>Did you read my example carefully? My character has sufficent bonuses that he would have been able to use all or nearly all of his BAB in his Power Shot and that will generally be the case with archers at medium+ levels (8+). That is rarely the case for melee characters. Is +28 points of damage PER shot at 12th level not sufficient reason to not permit the feat? He can drop a Giant per round on his own with that kind of damage. </p><p></p><p>We are not talking about potential abuse. We are talking about a feat that nobody in their right minds would not exploit to the hilt. This is not some tricky combination that in rare circumstances can be exploited, we are talking about a basic feat that can be used pretty much all the time, unless you think it's neccesary to kill your enemies slowly so the other characters have time to take some down.</p><p></p><p>Just becase a feat is ineffective at low levels tells you nothing abot it's effectiveness at higher levels. When you are 1-3rd level NOTHING makes much of a difference, since you generally do not have sufficent bonuses to outweigh the dice rolls.</p></blockquote><p></p>
[QUOTE="Rackhir, post: 638603, member: 149"] Did you read my example carefully? My character has sufficent bonuses that he would have been able to use all or nearly all of his BAB in his Power Shot and that will generally be the case with archers at medium+ levels (8+). That is rarely the case for melee characters. Is +28 points of damage PER shot at 12th level not sufficient reason to not permit the feat? He can drop a Giant per round on his own with that kind of damage. We are not talking about potential abuse. We are talking about a feat that nobody in their right minds would not exploit to the hilt. This is not some tricky combination that in rare circumstances can be exploited, we are talking about a basic feat that can be used pretty much all the time, unless you think it's neccesary to kill your enemies slowly so the other characters have time to take some down. Just becase a feat is ineffective at low levels tells you nothing abot it's effectiveness at higher levels. When you are 1-3rd level NOTHING makes much of a difference, since you generally do not have sufficent bonuses to outweigh the dice rolls. [/QUOTE]
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