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<blockquote data-quote="kitsune9" data-source="post: 5393060" data-attributes="member: 18507"><p>Wow, some kind of disease. We should come up with a name for it like fickleporosis or something. Hopefully it's not contagious and hope modern medicine finds your cure. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /></p><p></p><p>Anyways, I don't know of a specific product that actually addresses all the aspects you've described but I do know that there is a builder book called Trailblazer where you build the classes, hit points, and magic systems for the d20 system from the ground up. They also implement variant rules which are point based.</p><p></p><p>True 20 uses the three class system you described--warrior, spellcaster, expert (I think those are the names).</p><p></p><p>The 3.5 version of Unearthed Arcana also has some variant rules in there that are point-based.</p><p></p><p>What I would do is that if you have your system where you are very comfortable with its progression to 5th / 6th level, then take a look at what works for that progression and then carry it to 10th level. No need to go whole hog to 20th or 30th level just yet. Experiment and play around with your system up to the 10th level and then once you're satisfied, work out your progression to 15th level and so on until you hit a level cap that you're comfortable. </p><p></p><p>Let us know how it works out for you and hope you get well soon!</p></blockquote><p></p>
[QUOTE="kitsune9, post: 5393060, member: 18507"] Wow, some kind of disease. We should come up with a name for it like fickleporosis or something. Hopefully it's not contagious and hope modern medicine finds your cure. ;) Anyways, I don't know of a specific product that actually addresses all the aspects you've described but I do know that there is a builder book called Trailblazer where you build the classes, hit points, and magic systems for the d20 system from the ground up. They also implement variant rules which are point based. True 20 uses the three class system you described--warrior, spellcaster, expert (I think those are the names). The 3.5 version of Unearthed Arcana also has some variant rules in there that are point-based. What I would do is that if you have your system where you are very comfortable with its progression to 5th / 6th level, then take a look at what works for that progression and then carry it to 10th level. No need to go whole hog to 20th or 30th level just yet. Experiment and play around with your system up to the 10th level and then once you're satisfied, work out your progression to 15th level and so on until you hit a level cap that you're comfortable. Let us know how it works out for you and hope you get well soon! [/QUOTE]
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