Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*TTRPGs General
Archetypes, are they useful anymore?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="tx7321" data-source="post: 3222609" data-attributes="member: 43146"><p>Like I said, few if any Americans (esp. not 11 year old kids) have even heard of those referrences. They are not part of the collective (as is Fantasia's wizard, or Gandalf in the Hobbit). Those are obscure sources and have almost no meaning to the majority of D&D players at the time. </p><p></p><p></p><p>Raven: "Perhaps it is difficult to express, because it doesn't fit. Because, you know, it doesn't. The classes are game constructs. They don't represent any kind of archetype at all, no matter how much Jungian analysis you want to throw at them."</p><p></p><p>This is the most off base thing you've said yet (unless your speaking about 3E only). In 1E classes do represent the same kinds of characters we see in fantasy books. And those characters in fantasy books represent basic templates...sure they are slightly different (ok, so Merlin war armor on occasion...he was still seen as an advisor, and teacher, and falls in the shoe box with Gandalf, and other "classic" wizards, not the shoe box that contains Conan! Infact, dealing with the limitations of their archetype was often the theme of the stories we grew up with ("the Hobbit" is a perfect example). </p><p></p><p>And Raven, don't ever loose site of the fact that protecting the templates with rules are a huge part of protecting the AD&D setting the players move in (and thus the "old school" feel). They are a large part of why "classic" "bread and butter" fantasy buffs love 1E....and likewise, why 3E is so popular with those who prefer a more retro-fantasy feel.</p></blockquote><p></p>
[QUOTE="tx7321, post: 3222609, member: 43146"] Like I said, few if any Americans (esp. not 11 year old kids) have even heard of those referrences. They are not part of the collective (as is Fantasia's wizard, or Gandalf in the Hobbit). Those are obscure sources and have almost no meaning to the majority of D&D players at the time. Raven: "Perhaps it is difficult to express, because it doesn't fit. Because, you know, it doesn't. The classes are game constructs. They don't represent any kind of archetype at all, no matter how much Jungian analysis you want to throw at them." This is the most off base thing you've said yet (unless your speaking about 3E only). In 1E classes do represent the same kinds of characters we see in fantasy books. And those characters in fantasy books represent basic templates...sure they are slightly different (ok, so Merlin war armor on occasion...he was still seen as an advisor, and teacher, and falls in the shoe box with Gandalf, and other "classic" wizards, not the shoe box that contains Conan! Infact, dealing with the limitations of their archetype was often the theme of the stories we grew up with ("the Hobbit" is a perfect example). And Raven, don't ever loose site of the fact that protecting the templates with rules are a huge part of protecting the AD&D setting the players move in (and thus the "old school" feel). They are a large part of why "classic" "bread and butter" fantasy buffs love 1E....and likewise, why 3E is so popular with those who prefer a more retro-fantasy feel. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
Archetypes, are they useful anymore?
Top