Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*TTRPGs General
Archetypes, are they useful anymore?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Storm Raven" data-source="post: 3226104" data-attributes="member: 307"><p>I think the most amusing thing (to me) is that tx7321 is hung up on the ability to create "mixed" characters in 3e, and how that dilutes the "roles" each party member should play. But 1e was much, much worse in this regard. In 1e, multiclass characters <em>rocked</em>, giving up almost nothing for a lot of other powers.</p><p></p><p>A multiclass fighter/magic-user, fighter/thief, or fighter/cleric (or cleric/magic-user, or whatever two classes you wanted to jam together) lost about one (!) level in effectiveness in each class, and gained <em>all</em> the abilities of the other class. So, Bob the single class 8th level fighter, and Jim the single class 8th level magic-user would be traveling with Jimbob, the multiclass 7th/7th level fighter/magic-user.</p><p></p><p>How about that for dilution of roles?</p><p></p><p>On the other hand, if you multiclass in 3e, you are often going to be far <em>worse</em> at stuff than you would have been in 1e. Jimbob is now a 4th/4th level multiclass fighter/wizard (if he splits evenly), or a much worse fighter than wizard or vice versa. You cannot create a "do it all" character who is as effective as a focused character.</p><p></p><p>In other words, 3e does a <em>better</em> job at rewarding players who fill specific roles than 1e did.</p></blockquote><p></p>
[QUOTE="Storm Raven, post: 3226104, member: 307"] I think the most amusing thing (to me) is that tx7321 is hung up on the ability to create "mixed" characters in 3e, and how that dilutes the "roles" each party member should play. But 1e was much, much worse in this regard. In 1e, multiclass characters [i]rocked[/i], giving up almost nothing for a lot of other powers. A multiclass fighter/magic-user, fighter/thief, or fighter/cleric (or cleric/magic-user, or whatever two classes you wanted to jam together) lost about one (!) level in effectiveness in each class, and gained [i]all[/i] the abilities of the other class. So, Bob the single class 8th level fighter, and Jim the single class 8th level magic-user would be traveling with Jimbob, the multiclass 7th/7th level fighter/magic-user. How about that for dilution of roles? On the other hand, if you multiclass in 3e, you are often going to be far [i]worse[/i] at stuff than you would have been in 1e. Jimbob is now a 4th/4th level multiclass fighter/wizard (if he splits evenly), or a much worse fighter than wizard or vice versa. You cannot create a "do it all" character who is as effective as a focused character. In other words, 3e does a [i]better[/i] job at rewarding players who fill specific roles than 1e did. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
Archetypes, are they useful anymore?
Top