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Archetypes to add to 5e
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<blockquote data-quote="Blue" data-source="post: 7800222" data-attributes="member: 20564"><p>Just a summary from some of the great posters here.</p><p></p><p><u>ARCHETYPES</u></p><p>Some archetypes that fit the D&D mold and would word as subclasses, with examples:</p><p></p><p><strong>Barbarian Transformer:</strong> "tooth and claw" physically transformed when raging. Goes back to the original Norse ber-serkir who where believed to literally transform into bears. In literature, Beorn in The Hobbit and Barak from the Belgarian series. </p><p></p><p><strong>Bard: </strong>college with access to druid spell list. Goes back to 1st edition, which in term goes back to the Victorian reinvention of druids, and the myth of Taliesin.</p><p><strong></strong></p><p><strong>Sacred Fist: </strong>Monk + 1/3 divine caster. Friar Tuck</p><p></p><p><strong>Rogue Dungeon Delver</strong>: Traps, hazards, etc. Indiana Jones is the ur-example of this, but the expert comes up regularly in various novels and movies.</p><p></p><p><strong>Rogue Enforcer/Thug: </strong>STR based. Many, many examples.</p><p></p><p><strong>Monk Opportunist</strong>: Improvised weapons, use of terrain as weapon, etc. Jackie Chan. Too bad the drunken master didn't cover this.</p><p></p><p><strong>Pugilist/Brawler/Martial Artist (STR based) </strong>- Fighter or Barbarian? Very many examples.</p><p></p><p><strong>Witch</strong> - Warlock? Druid? Wizard?</p><p></p><p><u>D&D-ISMS</u></p><p>Some D&D-isms, that we don't have examples but seem like a good fit considering what is currently available. Took out some examples that could already be built like bounty hunters or fighting bards or didn't fit the subclass types we have - for example any sorcerer that was about what the sorcerer did as opposed to it's origins.<strong></strong></p><p><strong></strong></p><p><strong>Bard</strong></p><p>Jester (there is an Unearthed Arcana)</p><p>College of Hymns/Hierodule - divine</p><p>College of Dirges - necromancy focused. Ouija B<span style="color: rgb(124, 112, 107)"><s>o</s></span>ard the Necrodancer.</p><p><span style="color: rgb(0, 0, 0)"><strong></strong></span></p><p><span style="color: rgb(0, 0, 0)"><strong>Cleric</strong></span></p><p><span style="color: rgb(0, 0, 0)">Domains: Chaon, Sea, Trade, Love/Passion, Travel</span></p><p><span style="color: rgb(0, 0, 0)">Vow of Peace (though may not make the best adventurer)</span></p><p><span style="color: rgb(0, 0, 0)"><strong></strong></span></p><p><span style="color: rgb(0, 0, 0)"><strong>Druid</strong></span></p><p><span style="color: rgb(0, 0, 0)">Warden: Plant druid, shape shift in a tree, extra attack at 6.</span></p><p><span style="color: rgb(0, 0, 0)">Herbalist: Does things with herbs (like natural alchemist?)</span></p><p><span style="color: rgb(0, 0, 0)">Circle of Stars: Astrology/Divinination focused. Mystics who read the stars for omens. Illusion?</span></p><p><span style="color: rgb(0, 0, 0)"></span></p><p><span style="color: rgb(0, 0, 0)"><strong>Fighter</strong></span></p><p><span style="color: rgb(0, 0, 0)">Weapon Master/Sword Saint</span></p><p><span style="color: rgb(0, 0, 0)">Tactical/Cerebral - INT secondary</span></p><p><span style="color: rgb(0, 0, 0)"></span></p><p><span style="color: rgb(0, 0, 0)"><strong>Paladin</strong></span></p><p><span style="color: rgb(0, 0, 0)">Witch Hunter</span></p><p><span style="color: rgb(0, 0, 0)">Undead/Vampire Hunter</span></p><p><span style="color: rgb(0, 0, 0)">Arcane (gish)</span></p><p><span style="color: rgb(0, 0, 0)">Oath of Liberty/Freedom (Holy Liberator)</span></p><p><span style="color: rgb(0, 0, 0)">Oath of Inquisition</span></p><p><span style="color: rgb(0, 0, 0)"><strong></strong></span></p><p><span style="color: rgb(0, 0, 0)"><strong>Rogue</strong></span></p><p><span style="color: rgb(0, 0, 0)">Trapmaster: set and disable special traps, thrown oil/caltrops/flasks of oil, etc. Fred Jones, Mystery, Inc. This might also include demolitions / sappers.</span></p><p><span style="color: rgb(0, 0, 0)">Shadow Dancer</span></p><p><span style="color: rgb(0, 0, 0)"><strong></strong></span></p><p><span style="color: rgb(0, 0, 0)"><strong>Sorcerer</strong></span></p><p><span style="color: rgb(0, 0, 0)">Abhorrent/Aberrant - H. P. lovecraft/far realms inspired.</span></p><p><span style="color: rgb(0, 0, 0)"><strong></strong></span></p><p><span style="color: rgb(0, 0, 0)"><strong>Warlock</strong></span></p><p><span style="color: rgb(0, 0, 0)">Pact of The Ancient Dragon</span></p><p><span style="color: rgb(0, 0, 0)">Pact of the Genie Noble</span></p><p><span style="color: rgb(0, 0, 0)">Instrument Pact Boon</span></p><p><span style="color: rgb(0, 0, 0)"><strong></strong></span></p><p><span style="color: rgb(0, 0, 0)"><strong>Wizard</strong></span></p><p><span style="color: rgb(0, 0, 0)">Alchemist (though covered by Artificer)</span></p><p><span style="color: rgb(0, 0, 0)">Wu Jen</span></p><p>Generalist (not an archetype, but it came up a lot that people wanted it)</p><p></p><p><u>CLASSES</u></p><p>There were a few that were likely their own classes instead of a subclass:</p><p></p><p>Shaman / Spirit Shaman</p><p>Warlord</p><p>Pet class</p><p>Psionic - may (should?) also include some subclasses</p><p>Summoner</p><p>Non-armored Divine Caster/Holy Wrath</p><p></p><p>There were a bunch of other suggestions without description, like names that may have been from earlier editions of D&D but with no description, etc. Others seemed more like non-mechanical reskins of existing classes like casting via runes could be a wizard or artificer.</p></blockquote><p></p>
[QUOTE="Blue, post: 7800222, member: 20564"] Just a summary from some of the great posters here. [U]ARCHETYPES[/U] Some archetypes that fit the D&D mold and would word as subclasses, with examples: [B]Barbarian Transformer:[/B] "tooth and claw" physically transformed when raging. Goes back to the original Norse ber-serkir who where believed to literally transform into bears. In literature, Beorn in The Hobbit and Barak from the Belgarian series. [U][/U] [B]Bard: [/B]college with access to druid spell list. Goes back to 1st edition, which in term goes back to the Victorian reinvention of druids, and the myth of Taliesin. [B] Sacred Fist: [/B]Monk + 1/3 divine caster. Friar Tuck [B]Rogue Dungeon Delver[/B]: Traps, hazards, etc. Indiana Jones is the ur-example of this, but the expert comes up regularly in various novels and movies. [B]Rogue Enforcer/Thug: [/B]STR based. Many, many examples. [B]Monk Opportunist[/B]: Improvised weapons, use of terrain as weapon, etc. Jackie Chan. Too bad the drunken master didn't cover this. [B]Pugilist/Brawler/Martial Artist (STR based) [/B]- Fighter or Barbarian? Very many examples. [B]Witch[/B] - Warlock? Druid? Wizard? [B][/B] [U]D&D-ISMS[/U] Some D&D-isms, that we don't have examples but seem like a good fit considering what is currently available. Took out some examples that could already be built like bounty hunters or fighting bards or didn't fit the subclass types we have - for example any sorcerer that was about what the sorcerer did as opposed to it's origins.[B] Bard[/B] Jester (there is an Unearthed Arcana) College of Hymns/Hierodule - divine College of Dirges - necromancy focused. Ouija B[COLOR=rgb(124, 112, 107)][S]o[/S][/COLOR]ard the Necrodancer. [COLOR=rgb(0, 0, 0)][B] Cleric[/B] Domains: Chaon, Sea, Trade, Love/Passion, Travel Vow of Peace (though may not make the best adventurer) [B] Druid[/B] Warden: Plant druid, shape shift in a tree, extra attack at 6. Herbalist: Does things with herbs (like natural alchemist?) Circle of Stars: Astrology/Divinination focused. Mystics who read the stars for omens. Illusion? [B]Fighter[/B] Weapon Master/Sword Saint Tactical/Cerebral - INT secondary [B]Paladin[/B] Witch Hunter Undead/Vampire Hunter Arcane (gish) Oath of Liberty/Freedom (Holy Liberator) Oath of Inquisition [B] Rogue[/B] Trapmaster: set and disable special traps, thrown oil/caltrops/flasks of oil, etc. Fred Jones, Mystery, Inc. This might also include demolitions / sappers. Shadow Dancer [B] Sorcerer[/B] Abhorrent/Aberrant - H. P. lovecraft/far realms inspired. [B] Warlock[/B] Pact of The Ancient Dragon Pact of the Genie Noble Instrument Pact Boon [B] Wizard[/B] Alchemist (though covered by Artificer) Wu Jen[/COLOR] Generalist (not an archetype, but it came up a lot that people wanted it) [U]CLASSES[/U] There were a few that were likely their own classes instead of a subclass: Shaman / Spirit Shaman Warlord Pet class Psionic - may (should?) also include some subclasses Summoner Non-armored Divine Caster/Holy Wrath There were a bunch of other suggestions without description, like names that may have been from earlier editions of D&D but with no description, etc. Others seemed more like non-mechanical reskins of existing classes like casting via runes could be a wizard or artificer. [/QUOTE]
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