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<blockquote data-quote="DEFCON 1" data-source="post: 7809813" data-attributes="member: 7006"><p><em>shrug</em> I guess it all depends on the DCs of the traps you set. Plus, when you use Investigation for traps and doors, I find I tend to get fewer Rogues using their Expertise on it because they also have Thieve's Tools, Perception, Deception, and Sleight of Hand to also possibly take instead.</p><p></p><p>At my personal tables the players rarely just "dump INT" as a standard operating procedure, simply because they like being able to find secret doors plus actually get answers to life's Arcana, Religion, History and Nature questions.</p><p></p><p>Obviously if other DMs don't use Investigation for that stuff or have players making knowledge checks (or if the entire group is kept together all the time so that all knowledge checks just default to the wizard repeatedly), then sure, the PCs won't tend to need it. But that doesn't mean a DM can't decide to actually make it a more useful stat if they really want to. They just have to choose to run their game in such a way that it becomes more necessary.</p></blockquote><p></p>
[QUOTE="DEFCON 1, post: 7809813, member: 7006"] [I]shrug[/I] I guess it all depends on the DCs of the traps you set. Plus, when you use Investigation for traps and doors, I find I tend to get fewer Rogues using their Expertise on it because they also have Thieve's Tools, Perception, Deception, and Sleight of Hand to also possibly take instead. At my personal tables the players rarely just "dump INT" as a standard operating procedure, simply because they like being able to find secret doors plus actually get answers to life's Arcana, Religion, History and Nature questions. Obviously if other DMs don't use Investigation for that stuff or have players making knowledge checks (or if the entire group is kept together all the time so that all knowledge checks just default to the wizard repeatedly), then sure, the PCs won't tend to need it. But that doesn't mean a DM can't decide to actually make it a more useful stat if they really want to. They just have to choose to run their game in such a way that it becomes more necessary. [/QUOTE]
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