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<blockquote data-quote="DEFCON 1" data-source="post: 7816599" data-attributes="member: 7006"><p>I would say its not even an "interconnected story" so much as it is just a definition used to explain why the same names, identities, and themes occur across every single campaign game.</p><p></p><p>If Eberron and the Realms are supposed to be completely different things, why do they both have a 5-headed dragon named 'Tiamat' in it? How is it that a campaign setting like Mystara, and the campaign setting of the kid down the street from you both have a spell called 'Melf's Acid Arrow'? A name that has nothing to do with either Mystara or the setting of that kid down the street? How do you explain that the same types of angels like Solars and Planetars all seem to have the exact same strengths, weaknesses, abilities, features, offensive and defensive capabilities across hundreds of thousands of different games and settings (as defined for us via the Monster Manual)?</p><p></p><p>The answer is simple... they just admit that every game of D&D is a part of D&D. If you are playing D&D it is going to have most of the same aspects of D&D regardless of who is running it and where they are setting it. The idea of a 'multiverse' is just a newfangled way of defining that concept using a single, easy-to-understand word.</p><p></p><p>Some people may way to try and divorce themselves from the idea that their D&D game is connected to the D&D games of others... but it's not. We are all using the same rules, we are all using the same concepts of what it means to have a race or a class, we are all focused on the same statistics to define who our characters are, the same exact entities, definitions and locations can show up across wildly disparate worlds and stories. All of our games are D&D. We are all a part of what it means to play D&D. We and the games we run are all by definition a part of the 'D&D multiverse'.</p><p></p><p>And if you don't want your game or your world to be a part of the D&D multiverse? Don't play D&D. Then you don't have to ever worry about it. <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite1" alt=":)" title="Smile :)" loading="lazy" data-shortname=":)" /></p></blockquote><p></p>
[QUOTE="DEFCON 1, post: 7816599, member: 7006"] I would say its not even an "interconnected story" so much as it is just a definition used to explain why the same names, identities, and themes occur across every single campaign game. If Eberron and the Realms are supposed to be completely different things, why do they both have a 5-headed dragon named 'Tiamat' in it? How is it that a campaign setting like Mystara, and the campaign setting of the kid down the street from you both have a spell called 'Melf's Acid Arrow'? A name that has nothing to do with either Mystara or the setting of that kid down the street? How do you explain that the same types of angels like Solars and Planetars all seem to have the exact same strengths, weaknesses, abilities, features, offensive and defensive capabilities across hundreds of thousands of different games and settings (as defined for us via the Monster Manual)? The answer is simple... they just admit that every game of D&D is a part of D&D. If you are playing D&D it is going to have most of the same aspects of D&D regardless of who is running it and where they are setting it. The idea of a 'multiverse' is just a newfangled way of defining that concept using a single, easy-to-understand word. Some people may way to try and divorce themselves from the idea that their D&D game is connected to the D&D games of others... but it's not. We are all using the same rules, we are all using the same concepts of what it means to have a race or a class, we are all focused on the same statistics to define who our characters are, the same exact entities, definitions and locations can show up across wildly disparate worlds and stories. All of our games are D&D. We are all a part of what it means to play D&D. We and the games we run are all by definition a part of the 'D&D multiverse'. And if you don't want your game or your world to be a part of the D&D multiverse? Don't play D&D. Then you don't have to ever worry about it. :) [/QUOTE]
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