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<blockquote data-quote="Yaarel" data-source="post: 7816881" data-attributes="member: 58172"><p>In 1e, the word ‘god’ can include nontheistic concepts such as ‘nature’. Monotheism is an explicit option. And in every case the core rules aggressively encourage the DM to only use rules that seem helpful. And the ad-hoc incompleteness of 1e forces the DM to make up ones own rules anyway − and ones own setting. Imagination is the only limit. In practice, 1e DMs do make up their own setting rather than buy a premade one.</p><p></p><p></p><p></p><p></p><p>The very same 3e SRD rules say:</p><p></p><p>"If a cleric is not devoted to a particular deity, he still selects two domains to represent his spiritual inclinations and abilities."</p><p></p><p>A Cleric lacks the need to be devoted to a deity.</p><p></p><p>And the 3e Players Handbook is even more clear about the religious freedom of a Cleric.</p><p></p><p>"Some clerics devote themselves not to a god but to a cause or a</p><p>source of divine power. These characters wield magic the way clerics</p><p>devoted to individual gods do, but they are not associated with any</p><p>religious institution or any particular practice of worship."</p><p></p><p></p><p>This freedom of religion is a CORE rule, in the Players Handbook itself, that every player who plays a Cleric reads and knows.</p><p></p><p>And this respect for other people’s religious sensitivities is CORE in 3e, and is respected elsewhere in the rules of 3e.</p><p></p><p>Importantly, the 3e CORE rules dont get in the way of the DM worldbuilding.</p></blockquote><p></p>
[QUOTE="Yaarel, post: 7816881, member: 58172"] In 1e, the word ‘god’ can include nontheistic concepts such as ‘nature’. Monotheism is an explicit option. And in every case the core rules aggressively encourage the DM to only use rules that seem helpful. And the ad-hoc incompleteness of 1e forces the DM to make up ones own rules anyway − and ones own setting. Imagination is the only limit. In practice, 1e DMs do make up their own setting rather than buy a premade one. The very same 3e SRD rules say: "If a cleric is not devoted to a particular deity, he still selects two domains to represent his spiritual inclinations and abilities." A Cleric lacks the need to be devoted to a deity. And the 3e Players Handbook is even more clear about the religious freedom of a Cleric. "Some clerics devote themselves not to a god but to a cause or a source of divine power. These characters wield magic the way clerics devoted to individual gods do, but they are not associated with any religious institution or any particular practice of worship." This freedom of religion is a CORE rule, in the Players Handbook itself, that every player who plays a Cleric reads and knows. And this respect for other people’s religious sensitivities is CORE in 3e, and is respected elsewhere in the rules of 3e. Importantly, the 3e CORE rules dont get in the way of the DM worldbuilding. [/QUOTE]
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