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<blockquote data-quote="DammitVictor" data-source="post: 7817387" data-attributes="member: 6750908"><p>I will see your flat denial of the patently obvious and raise you a <em>Wall of the Faithless</em>.</p><p></p><p>Except in campaign settings that deliberately went <em>out of their way</em> to subvert this-- such as <em>Dark Sun</em> and <em>Eberron</em>-- for the last forty years <em>Dungeons & Dragons</em> has promoted a non-historical and particularly idiosyncratic form of polytheism as the objective moral truth of its <em>multiverse</em>. Because socially necessary magics are gated behind acceptance of this truth, all existing communities and social structures must accept it and pressure their individual members into accepting it.</p><p></p><p>Only in <em>Planescape</em> is questioning the moral order of a cosmology in which the souls of people who do not worship these deities-- regardless of the deities' own moral alignment-- not explicitly an Evil act.</p><p></p><p>The theology of the "D&D multiverse" is complete and utter jank, but just like the arbitrary idiocy of its alignment rules, the game's rules demand that we pretend that it makes sense and avoid questioning it.</p><p></p><p>If you don't see how that's a problem, you're part of the problem.</p></blockquote><p></p>
[QUOTE="DammitVictor, post: 7817387, member: 6750908"] I will see your flat denial of the patently obvious and raise you a [i]Wall of the Faithless[/i]. Except in campaign settings that deliberately went [i]out of their way[/i] to subvert this-- such as [i]Dark Sun[/i] and [i]Eberron[/i]-- for the last forty years [i]Dungeons & Dragons[/i] has promoted a non-historical and particularly idiosyncratic form of polytheism as the objective moral truth of its [i]multiverse[/i]. Because socially necessary magics are gated behind acceptance of this truth, all existing communities and social structures must accept it and pressure their individual members into accepting it. Only in [i]Planescape[/i] is questioning the moral order of a cosmology in which the souls of people who do not worship these deities-- regardless of the deities' own moral alignment-- not explicitly an Evil act. The theology of the "D&D multiverse" is complete and utter jank, but just like the arbitrary idiocy of its alignment rules, the game's rules demand that we pretend that it makes sense and avoid questioning it. If you don't see how that's a problem, you're part of the problem. [/QUOTE]
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