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<blockquote data-quote="Infiniti2000" data-source="post: 4489633" data-attributes="member: 31734"><p>The problem with a (greater) contingent clone is that it wouldn't transfer the items unless, say, it was somehow followed up with a limited wish. "I wish for all the stuff off my body" which I would probably allow if not already in the possession of the PC's. But, I guarantee the PC's will immediately, and I mean immediately, grab the stuff if they kill him.</p><p></p><p>What I came up with, though, is a contingent teleport to a safe location (teleport-directing circle). This location would have a permanent private sanctum, of course, and hopefully the archmage's mind blank will not have been dispelled. The contingency would be "0 hit points or less". The real key to this plan, however, is the Scarab of Stabilization (DMG II). This guarantees that he won't be killed and that the contingency will take effect (unless he was hit with a teleport-blocking spell). The mind blank will block discern location and the sanctum will block scrying.</p><p></p><p>A clone, of course, will also be setup in the safe location, but that will be immaterial for this campaign should it come to pass. Once the heroes obtain the naga's crown, their mission will move forward. I will consider using several simulacrums, but as it is I'm not looking forward to statting this guy out (my main pet peeve of 3.X is spending hours or days on NPCs or monster only to have them wiped out in the first round). I'll probably also have to use some muscle, but not sure exactly what yet. Unless I find a reasonable set of stat blocks, I might just grab a suitable monster or three from a book.</p></blockquote><p></p>
[QUOTE="Infiniti2000, post: 4489633, member: 31734"] The problem with a (greater) contingent clone is that it wouldn't transfer the items unless, say, it was somehow followed up with a limited wish. "I wish for all the stuff off my body" which I would probably allow if not already in the possession of the PC's. But, I guarantee the PC's will immediately, and I mean immediately, grab the stuff if they kill him. What I came up with, though, is a contingent teleport to a safe location (teleport-directing circle). This location would have a permanent private sanctum, of course, and hopefully the archmage's mind blank will not have been dispelled. The contingency would be "0 hit points or less". The real key to this plan, however, is the Scarab of Stabilization (DMG II). This guarantees that he won't be killed and that the contingency will take effect (unless he was hit with a teleport-blocking spell). The mind blank will block discern location and the sanctum will block scrying. A clone, of course, will also be setup in the safe location, but that will be immaterial for this campaign should it come to pass. Once the heroes obtain the naga's crown, their mission will move forward. I will consider using several simulacrums, but as it is I'm not looking forward to statting this guy out (my main pet peeve of 3.X is spending hours or days on NPCs or monster only to have them wiped out in the first round). I'll probably also have to use some muscle, but not sure exactly what yet. Unless I find a reasonable set of stat blocks, I might just grab a suitable monster or three from a book. [/QUOTE]
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