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Archmages of the 13 Kingdoms
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<blockquote data-quote="Memnus" data-source="post: 1563184" data-attributes="member: 14001"><p>I added the extra requirement to encourage players interested in the class to be a part of the world itself, rather than merely an adventurer in a void. By that level, no active character should still be able to live a quiet, independent life - fame catches up even with the most elusive. Players who want to play archmages (and the new arcana are meant to broaden the appeal of the class, make it useful to casters besides those that prefer large, flashy elemental spells) will have to get involved with the world and truly affect things.</p></blockquote><p></p>
[QUOTE="Memnus, post: 1563184, member: 14001"] I added the extra requirement to encourage players interested in the class to be a part of the world itself, rather than merely an adventurer in a void. By that level, no active character should still be able to live a quiet, independent life - fame catches up even with the most elusive. Players who want to play archmages (and the new arcana are meant to broaden the appeal of the class, make it useful to casters besides those that prefer large, flashy elemental spells) will have to get involved with the world and truly affect things. [/QUOTE]
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