Hey there assembled gamers, I am in need of help.
I am putting together a cleric and came up with a really good story, now I need the mechanics to make it work. Essentially I am looking at a cleric that I wish to have a PrC for. My goal is something like a combination of the Divine Agent (from Manual of the Planes) and Dragon Disciple. Essentially, I want at the end of the Prc to become a Solar or Archon. Essentially a PrC to allow a PC to ascend to the rank of Angel. Do you think this is possible? Do you think this is Epic Level? What do you think?
More specifically, here is what I have looked at. Both of these PrCs that I mentioned (as well as other class abilities) allow characters to become Outsiders with some special abilities. Or (in the case of the DD) more powerful creatures. I like the themed bonuses of the DD, but the ability increases do not fit the concept I am going for (though would not go against it). I would prefer more spell like abilities. I would like to keep Cleric Spell progression at least every other level. The Divine Agent already cuts into it, but that I think is fair. Here is what I am thinking of, tell me what you see.
Hit die, Armor & Weapons, BAB and Save progression remain as priest. Spell progression every other level. The "godgift" given in the DA PrC replaced with an angelic ability. Actual transformation and wings would come at level 10.
any suggestions?
I am putting together a cleric and came up with a really good story, now I need the mechanics to make it work. Essentially I am looking at a cleric that I wish to have a PrC for. My goal is something like a combination of the Divine Agent (from Manual of the Planes) and Dragon Disciple. Essentially, I want at the end of the Prc to become a Solar or Archon. Essentially a PrC to allow a PC to ascend to the rank of Angel. Do you think this is possible? Do you think this is Epic Level? What do you think?
More specifically, here is what I have looked at. Both of these PrCs that I mentioned (as well as other class abilities) allow characters to become Outsiders with some special abilities. Or (in the case of the DD) more powerful creatures. I like the themed bonuses of the DD, but the ability increases do not fit the concept I am going for (though would not go against it). I would prefer more spell like abilities. I would like to keep Cleric Spell progression at least every other level. The Divine Agent already cuts into it, but that I think is fair. Here is what I am thinking of, tell me what you see.
Hit die, Armor & Weapons, BAB and Save progression remain as priest. Spell progression every other level. The "godgift" given in the DA PrC replaced with an angelic ability. Actual transformation and wings would come at level 10.
any suggestions?