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*Pathfinder & Starfinder
Ardent Class: Predictions?
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<blockquote data-quote="DreamChaser" data-source="post: 5025629" data-attributes="member: 1190"><p>It's already been revealed (though I can't find where now...the psion article?) that all the psionic classes save the monk use the PP mechanic and augmentation. With this in mind, I predict that...</p><p></p><p>-- The class as a whole will feel very different from the 3.5 ardent because in the case of the 3.5 ardent what made them different was the limited power selection. Other than that, they were psions with better armor and weapons. Since ardent and divine mind were originally one class according to the design notes for Complete Psionic, i think we'll see more of those two classes' concepts melded together.</p><p></p><p>-- Daily powers will be Mantles similar to how the barbarian has rages so that the effect lasts through the encounter. One of their class features would be "Don Mantle" that gives them (or their allies) bonuses to certain actions when a mantle power is used.</p><p></p><p>or</p><p></p><p>-- Mantles will function like vestiges where there are a couple defaults then others become options as a result of daily powers.</p><p></p><p>-- Their healing abilities will be near (but perhaps greater than) the artificer but less than the other leaders as a result of a unique mechanic...perhaps tying their PP into the mix...at will healing = temp HP; augment 1 = healing surge; augment 2 = healing surge with bonus (perhaps not this exactly because I don't like that this puts their healing powers in the same silo as their combat powers but something like this).</p><p></p><p>-- Rod will be an implement</p><p></p><p>Asssuming there will be 4 psionic classes, we will see the 3e disciplines split (generally) as follows:</p><p>** psion = telepathy, psychokinesis (some psychoportation)</p><p>** ardent = clairsentience, metacreativity (some telepathy)</p><p>** psychic warrior = psychometabolic, psychoportation (some metacreativity)</p><p></p><p>-- So, the ardent will have powers the create defenses for the party and grant insight into the actions of the enemies. Think summoning artificer meets prescient bard.</p><p></p><p>DC</p></blockquote><p></p>
[QUOTE="DreamChaser, post: 5025629, member: 1190"] It's already been revealed (though I can't find where now...the psion article?) that all the psionic classes save the monk use the PP mechanic and augmentation. With this in mind, I predict that... -- The class as a whole will feel very different from the 3.5 ardent because in the case of the 3.5 ardent what made them different was the limited power selection. Other than that, they were psions with better armor and weapons. Since ardent and divine mind were originally one class according to the design notes for Complete Psionic, i think we'll see more of those two classes' concepts melded together. -- Daily powers will be Mantles similar to how the barbarian has rages so that the effect lasts through the encounter. One of their class features would be "Don Mantle" that gives them (or their allies) bonuses to certain actions when a mantle power is used. or -- Mantles will function like vestiges where there are a couple defaults then others become options as a result of daily powers. -- Their healing abilities will be near (but perhaps greater than) the artificer but less than the other leaders as a result of a unique mechanic...perhaps tying their PP into the mix...at will healing = temp HP; augment 1 = healing surge; augment 2 = healing surge with bonus (perhaps not this exactly because I don't like that this puts their healing powers in the same silo as their combat powers but something like this). -- Rod will be an implement Asssuming there will be 4 psionic classes, we will see the 3e disciplines split (generally) as follows: ** psion = telepathy, psychokinesis (some psychoportation) ** ardent = clairsentience, metacreativity (some telepathy) ** psychic warrior = psychometabolic, psychoportation (some metacreativity) -- So, the ardent will have powers the create defenses for the party and grant insight into the actions of the enemies. Think summoning artificer meets prescient bard. DC [/QUOTE]
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