Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*Dungeons & Dragons
Are 5e Saving Throws Boring?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Sacrosanct" data-source="post: 7853012" data-attributes="member: 15700"><p>I argued against your statement that I was using how often monsters appear in the books as the reason why 1e was more lethal. Because that's not what I was arguing. I already explained it's how often they appear in the game, not in the manual. Those are two different things.</p><p></p><p>So when I listed a whole bunch of monsters that appear frequently, that doesn't change my point. The ghoul shows up once in the MM. So does an intellect devourer. But which of those shows up more often than the other in actual games?</p><p></p><p>That list I provided was meant to show you how your entire argument falls apart because those are monsters that appear in the game all the time. As I said, the only way your argument works if none of those monsters or traps or scenarios are ever encountered. Which I shouldn't have to point out is extremely implausible in a typical campaign of D&D.</p><p></p><p></p><p></p><p></p><p>And I think we're done here then. If your argument is that the mechanics (getting multiple saves, less penalties for failing saves) and monster design (much less danger from special attacks) doesn't impact how lethal a typical game is, and insisting that no edition is typically played with more lethality than any other because it always comes down to the DM, and insist on ignoring how typical games are played, then I find that such a disingenuous position that I don't think it's possible to have an honest conversation.</p><p></p><p>People tend to play games as a whole based on the rules of the game. I could play 1e with giving every PC max HP regen after ever battle because that's my choice as a DM, but that doesn't mean 1e is typically played with PCs getting max HP back after every encounter. You're a smart person, you know this. So I don't know why you insist on arguing. Either way, I'm done.</p></blockquote><p></p>
[QUOTE="Sacrosanct, post: 7853012, member: 15700"] I argued against your statement that I was using how often monsters appear in the books as the reason why 1e was more lethal. Because that's not what I was arguing. I already explained it's how often they appear in the game, not in the manual. Those are two different things. So when I listed a whole bunch of monsters that appear frequently, that doesn't change my point. The ghoul shows up once in the MM. So does an intellect devourer. But which of those shows up more often than the other in actual games? That list I provided was meant to show you how your entire argument falls apart because those are monsters that appear in the game all the time. As I said, the only way your argument works if none of those monsters or traps or scenarios are ever encountered. Which I shouldn't have to point out is extremely implausible in a typical campaign of D&D. And I think we're done here then. If your argument is that the mechanics (getting multiple saves, less penalties for failing saves) and monster design (much less danger from special attacks) doesn't impact how lethal a typical game is, and insisting that no edition is typically played with more lethality than any other because it always comes down to the DM, and insist on ignoring how typical games are played, then I find that such a disingenuous position that I don't think it's possible to have an honest conversation. People tend to play games as a whole based on the rules of the game. I could play 1e with giving every PC max HP regen after ever battle because that's my choice as a DM, but that doesn't mean 1e is typically played with PCs getting max HP back after every encounter. You're a smart person, you know this. So I don't know why you insist on arguing. Either way, I'm done. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
Are 5e Saving Throws Boring?
Top