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Community
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*Pathfinder & Starfinder
Are Archer Rangers getting the Shaft?
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<blockquote data-quote="corwyn77" data-source="post: 4667681" data-attributes="member: 63309"><p>Not really a factor since the melee ranger will never notice - heck, the 2 archers i've played with would never notice the lack since I could count on one hand the number of times it's come up in about 2 dozen sessions. Mostlly due to the fact that the safety of range is more important than +1 to hit, especially if it comes with triggering OAs. The archer who is still being played immediately changed builds as soon as MP came out (by which I mean he kept his character exactly the same except for replacing ranged feature with beastmaster. He has a far superior archer now. Both individually as well as contributing to the group - bears make great flanking pylons for my rogue.</p><p></p><p>Prime shot, what prime shot? Who needs it. It needs to be alot better if it's going to influence players to take the ranged feature.</p><p></p><p>Beastmaster with a triple digit meat shield bear makes a much better archer than archery does AND he can use it to quarry mobs in the back lines. And their are several archer PPs in MP which do not require the archery feature.</p><p></p><p>I'm experimenting with extending prime shot to 10 squares, closest or not, ranged exclusive, to encourage both ranged rangers and keeping them closer to the fight. We'll see how it goes.</p><p></p><p>In response to the OP, ranged get over the melee ranger:</p><p></p><p>range, duh</p><p>better ac since they only need dex and wisdom</p><p>only need one enchanted weapon</p><p></p><p>These alone more than make up for the melee feature.</p></blockquote><p></p>
[QUOTE="corwyn77, post: 4667681, member: 63309"] Not really a factor since the melee ranger will never notice - heck, the 2 archers i've played with would never notice the lack since I could count on one hand the number of times it's come up in about 2 dozen sessions. Mostlly due to the fact that the safety of range is more important than +1 to hit, especially if it comes with triggering OAs. The archer who is still being played immediately changed builds as soon as MP came out (by which I mean he kept his character exactly the same except for replacing ranged feature with beastmaster. He has a far superior archer now. Both individually as well as contributing to the group - bears make great flanking pylons for my rogue. Prime shot, what prime shot? Who needs it. It needs to be alot better if it's going to influence players to take the ranged feature. Beastmaster with a triple digit meat shield bear makes a much better archer than archery does AND he can use it to quarry mobs in the back lines. And their are several archer PPs in MP which do not require the archery feature. I'm experimenting with extending prime shot to 10 squares, closest or not, ranged exclusive, to encourage both ranged rangers and keeping them closer to the fight. We'll see how it goes. In response to the OP, ranged get over the melee ranger: range, duh better ac since they only need dex and wisdom only need one enchanted weapon These alone more than make up for the melee feature. [/QUOTE]
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Are Archer Rangers getting the Shaft?
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