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Are Aura's burdensome?
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<blockquote data-quote="flamewizo" data-source="post: 6819456" data-attributes="member: 6813895"><p>Sometimes it does challenge us as DM's but thats half the fun. As a DM your suppose to think on your feet and make it fun. With my games i've had to adapt my campaign as the way the game played, took me by surprise. I have also had overpowered creatures in play which may have been too strong but I adapted it to make it fun. It's the DM's job. Paladins are strong but so can other races be if given the right circumstances. I can understand adapting for a campaign's but it only take a lightbulb moment like auras are not useable in this room due to dark magic or something. So I completely disagree with saying you can not use the race. </p><p>DM is whining - I bought a Monster manual too it is only a guideline to aid the DM it's not the be all and end all of a campaign. If it is you need to be more inventive.</p></blockquote><p></p>
[QUOTE="flamewizo, post: 6819456, member: 6813895"] Sometimes it does challenge us as DM's but thats half the fun. As a DM your suppose to think on your feet and make it fun. With my games i've had to adapt my campaign as the way the game played, took me by surprise. I have also had overpowered creatures in play which may have been too strong but I adapted it to make it fun. It's the DM's job. Paladins are strong but so can other races be if given the right circumstances. I can understand adapting for a campaign's but it only take a lightbulb moment like auras are not useable in this room due to dark magic or something. So I completely disagree with saying you can not use the race. DM is whining - I bought a Monster manual too it is only a guideline to aid the DM it's not the be all and end all of a campaign. If it is you need to be more inventive. [/QUOTE]
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Are Aura's burdensome?
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