Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*Dungeons & Dragons
Are Bishops "Clerics" or "Priests"
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="John Quixote" data-source="post: 9042452" data-attributes="member: 694"><p>The idea that spellcasting clerics aren't run-on-of-the-mill clergy or run-of-the-mill church militant, they're rare and exceptional individuals like prophets and miracle-workers, has been around for a long time; but I don't think it was ever codified into any flavor text in a D&D rulebook until 5e. (I could very well be wrong — there might have been a bone tossed to the idea in the 3e DMG — but this is my recollection.)</p><p></p><p>So here's the problem: even if "clerics aren't just priests, they're prophets" is now the WotC party line — and I'm not saying that it is, but it would certainly make sense to have that <em>be</em> the party line, because it's an idea that solves a lot of problems; it's been around as an idea for so long because it's a good explanation as to why, exactly, world-altering clerical magic that should lift any setting out of the Middle Ages is in fact too rare to accomplish that — not everybody is going to toe that line.</p><p></p><p>Module writers, especially if they're 3rd party, are just going to do whatever they want. They'll just make that NPC bishop or prelate who sends the PCs on quests a high-level cleric, because of course they will. They have no reason to make the NPC a 0-level commoner administrator; in fact, they have an incentive <em>not</em> to do that, because it lessens the chance of a murderhobo PC straight-up ganking that NPC out of the blue for yuks and throwing a wrench into the module's plot.</p><p></p><p>And then there's legacy content. Old modules follow old conventions. And in 1st edition, in particular — it sticks with us because it's where all the famous adventures that have staying power come from — levels were in fact tied to social station. As you gained levels in cleric, you literally went up through the ranks in the church hierarchy — acolyte, adept, priest, vicar, curate, bishop, lama, patriarch, high priest — so a bishop is specifically a cleric of exactly <em>6th level</em> in this scheme.</p><p></p><p>Think about Canon Terjon and Cannoness Y'Dey in <em>The Temple of Elemental Evil</em>: they're 6th level clerics, and they also hold approximately bishop-level ranking within the hierarchy of the Church of St. Cuthbert. And this makes perfect sense for a sword & sorcery world like <em>Greyhawk's</em> Oerth, because it's a dangerous place! Having cushy, noncombatant administrators is a luxury of safe, civilized worlds. But in a place like Hommlet, in the Viscounty of Verbobonc, in the Flanaess? Someone like Terjon or Y'Dey can only be a hierarch of their church <em>because</em> they're a sufficiently-leveled cleric to hold their own!</p></blockquote><p></p>
[QUOTE="John Quixote, post: 9042452, member: 694"] The idea that spellcasting clerics aren't run-on-of-the-mill clergy or run-of-the-mill church militant, they're rare and exceptional individuals like prophets and miracle-workers, has been around for a long time; but I don't think it was ever codified into any flavor text in a D&D rulebook until 5e. (I could very well be wrong — there might have been a bone tossed to the idea in the 3e DMG — but this is my recollection.) So here's the problem: even if "clerics aren't just priests, they're prophets" is now the WotC party line — and I'm not saying that it is, but it would certainly make sense to have that [I]be[/I] the party line, because it's an idea that solves a lot of problems; it's been around as an idea for so long because it's a good explanation as to why, exactly, world-altering clerical magic that should lift any setting out of the Middle Ages is in fact too rare to accomplish that — not everybody is going to toe that line. Module writers, especially if they're 3rd party, are just going to do whatever they want. They'll just make that NPC bishop or prelate who sends the PCs on quests a high-level cleric, because of course they will. They have no reason to make the NPC a 0-level commoner administrator; in fact, they have an incentive [I]not[/I] to do that, because it lessens the chance of a murderhobo PC straight-up ganking that NPC out of the blue for yuks and throwing a wrench into the module's plot. And then there's legacy content. Old modules follow old conventions. And in 1st edition, in particular — it sticks with us because it's where all the famous adventures that have staying power come from — levels were in fact tied to social station. As you gained levels in cleric, you literally went up through the ranks in the church hierarchy — acolyte, adept, priest, vicar, curate, bishop, lama, patriarch, high priest — so a bishop is specifically a cleric of exactly [I]6th level[/I] in this scheme. Think about Canon Terjon and Cannoness Y'Dey in [I]The Temple of Elemental Evil[/I]: they're 6th level clerics, and they also hold approximately bishop-level ranking within the hierarchy of the Church of St. Cuthbert. And this makes perfect sense for a sword & sorcery world like [I]Greyhawk's[/I] Oerth, because it's a dangerous place! Having cushy, noncombatant administrators is a luxury of safe, civilized worlds. But in a place like Hommlet, in the Viscounty of Verbobonc, in the Flanaess? Someone like Terjon or Y'Dey can only be a hierarch of their church [I]because[/I] they're a sufficiently-leveled cleric to hold their own! [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
Are Bishops "Clerics" or "Priests"
Top