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General Tabletop Discussion
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Are Bishops "Clerics" or "Priests"
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<blockquote data-quote="Chaosmancer" data-source="post: 9043717" data-attributes="member: 6801228"><p>Yeah, I've run into this worldbuilding for a quest story/game version that I run. Where I've currently settled?</p><p></p><p>Levels 3 to 5 are trained warriors. Before this you have your new recruits and the people who don't see combat very often.</p><p>Levels 5 to 7 are specialists. The marine who is an action hero movie star type and can clean up a room of trained warriors.</p><p>Levels 7 to 9-ish are "best in the region" types. Maybe a city leader who doesn't adventure as much as they used to, or a war hero who retired. They aren't the pinnacle for an empire, but they'd be the top competitors in an empire wide tournament. An Emperor likely would have a handful of such individuals in their employ, and most powerful nobles probably have one.</p><p>Getting up to levels 11 to 13, you are the best. This is where, to shift analogies, I'd put the pope of a religion, or a Blessed Champion. These are once in a life time masters.</p><p></p><p>After that? You stop really having comparisons. Everyone in the world just starts wondering how what you are doing is possible, and speaks in hushed whispers about if you are the Reincarnation of THAT PERSON in your field who did this impossible task once and then died as a legendary hero.</p><p></p><p>On a note. The leaders of a religion, if DnD is to make logical sense, MUST be rather high level clerics or paladins (I've settled around level 9). Yes, in our world it makes sense that the leader of a global religion might be just an administrator, but we are dealing with a world where the gods are real, the demons are real, and your global religion is also likely keeping a few apocalypses in their bottles. No god with any sense is going to have the leader who knows where the god's secret weapon vault is located be a level 2 paper-pusher who is just beyond helpless if even a mid-tier threat can reach them. They are going to be blessed with so much magic, that even if they have no combat skills, they can still blast apart mid-tier threats.</p><p></p><p>Does it up the power of good in the world? Sure, but it needs to be upped a little bit or it stops making sense that evil hasn't crushed them to dust yet.</p></blockquote><p></p>
[QUOTE="Chaosmancer, post: 9043717, member: 6801228"] Yeah, I've run into this worldbuilding for a quest story/game version that I run. Where I've currently settled? Levels 3 to 5 are trained warriors. Before this you have your new recruits and the people who don't see combat very often. Levels 5 to 7 are specialists. The marine who is an action hero movie star type and can clean up a room of trained warriors. Levels 7 to 9-ish are "best in the region" types. Maybe a city leader who doesn't adventure as much as they used to, or a war hero who retired. They aren't the pinnacle for an empire, but they'd be the top competitors in an empire wide tournament. An Emperor likely would have a handful of such individuals in their employ, and most powerful nobles probably have one. Getting up to levels 11 to 13, you are the best. This is where, to shift analogies, I'd put the pope of a religion, or a Blessed Champion. These are once in a life time masters. After that? You stop really having comparisons. Everyone in the world just starts wondering how what you are doing is possible, and speaks in hushed whispers about if you are the Reincarnation of THAT PERSON in your field who did this impossible task once and then died as a legendary hero. On a note. The leaders of a religion, if DnD is to make logical sense, MUST be rather high level clerics or paladins (I've settled around level 9). Yes, in our world it makes sense that the leader of a global religion might be just an administrator, but we are dealing with a world where the gods are real, the demons are real, and your global religion is also likely keeping a few apocalypses in their bottles. No god with any sense is going to have the leader who knows where the god's secret weapon vault is located be a level 2 paper-pusher who is just beyond helpless if even a mid-tier threat can reach them. They are going to be blessed with so much magic, that even if they have no combat skills, they can still blast apart mid-tier threats. Does it up the power of good in the world? Sure, but it needs to be upped a little bit or it stops making sense that evil hasn't crushed them to dust yet. [/QUOTE]
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