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General Tabletop Discussion
*Pathfinder & Starfinder
Are Buff Spells Overpowered?
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<blockquote data-quote="(Psi)SeveredHead" data-source="post: 382757" data-attributes="member: 1165"><p><em>The NPC cannot waste time Sundering weapons, tripping characters, dispelling enchantments or even casting buff spells, because as soon as the party concentrates their resources effectively on the NPC, the NPC is dead. </em></p><p></p><p>That's one reason to use more than one NPC. Dragons are an exception to this rule, of course, but even a dragon can have magical or bestial allies.</p><p></p><p><em>Special care also needs to be taken with items that give abilities from one class to another. Potions of Shield are obvious examples of this</em></p><p></p><p>The rules for creating potions are guidelines. If an item grants a +3.5 special bonus to AC (+7 vs half the battlefield), then it should be priced accordingly.</p><p></p><p><em>A spellcaster does not need to buy magical armor or weapons- if they do, they can buy +1 Medium Fortified Mithril Chain Shirts and then Magic Vestment them to be +4. </em></p><p></p><p>At higher levels, opponents never miss!</p><p></p><p><em>I should also mention that Ring of Counterspells set to Dispel Magic (or Greater Dispel at levels 14+) is a very good way to ensure that your buff spells do not get dispelled. </em></p><p></p><p>Doesn't the ring have a limit? Wouldn't that take away one of your 6th-level spells?</p><p></p><p><em>Polymorph is cool, I prefer the Large Red Dragon or the Firegiant to mash up my foes. It's still not that powerful. As a dragon for example you cant cast spells anymore, and your items become unusable. And the new version of the spell is pretty balanced.</em></p><p></p><p>You can't Polymorph into a dragon, or into a creature with more than 15 Hit Dice... hence, no dragons. If you could turn into a dragon, yes you can cast spells with no material components. Dragons are able to do that... that's how they cast their own spells (they need the components). Also, a dragon can still use some items, like a Staff. In the FRCS adventure "Green Bones", a green dragon uses a Staff of Fire against her enemies. Dragons from MotP and other sources can wear Cloaks of Displacement, Bracers of Armor, Rings of Protection, etc.</p><p></p><p>You can Shapechange into a dragon, of course.</p><p></p><p><em>Haste is very powerful. Very powerful for the good and the bad guys.</em></p><p></p><p>Yeah, Sean K Reynolds said it was broken.</p><p></p><p>Note that Player's Handbook buffs are rarely broken; the clerical ones tend to be a little bit too powerful IMO. I have no problem at all with Endurance... what happens when the rogue is surprised and takes 70 points of damage in round 1? She will be surprised, if the opponent is Invisible and Hasted (and who cares if she keeps her Dex bonus to AC... her AC is so low to begin with).</p></blockquote><p></p>
[QUOTE="(Psi)SeveredHead, post: 382757, member: 1165"] [i]The NPC cannot waste time Sundering weapons, tripping characters, dispelling enchantments or even casting buff spells, because as soon as the party concentrates their resources effectively on the NPC, the NPC is dead. [/i] That's one reason to use more than one NPC. Dragons are an exception to this rule, of course, but even a dragon can have magical or bestial allies. [i]Special care also needs to be taken with items that give abilities from one class to another. Potions of Shield are obvious examples of this[/i] The rules for creating potions are guidelines. If an item grants a +3.5 special bonus to AC (+7 vs half the battlefield), then it should be priced accordingly. [i]A spellcaster does not need to buy magical armor or weapons- if they do, they can buy +1 Medium Fortified Mithril Chain Shirts and then Magic Vestment them to be +4. [/i] At higher levels, opponents never miss! [i]I should also mention that Ring of Counterspells set to Dispel Magic (or Greater Dispel at levels 14+) is a very good way to ensure that your buff spells do not get dispelled. [/i] Doesn't the ring have a limit? Wouldn't that take away one of your 6th-level spells? [i]Polymorph is cool, I prefer the Large Red Dragon or the Firegiant to mash up my foes. It's still not that powerful. As a dragon for example you cant cast spells anymore, and your items become unusable. And the new version of the spell is pretty balanced.[/i] You can't Polymorph into a dragon, or into a creature with more than 15 Hit Dice... hence, no dragons. If you could turn into a dragon, yes you can cast spells with no material components. Dragons are able to do that... that's how they cast their own spells (they need the components). Also, a dragon can still use some items, like a Staff. In the FRCS adventure "Green Bones", a green dragon uses a Staff of Fire against her enemies. Dragons from MotP and other sources can wear Cloaks of Displacement, Bracers of Armor, Rings of Protection, etc. You can Shapechange into a dragon, of course. [i]Haste is very powerful. Very powerful for the good and the bad guys.[/i] Yeah, Sean K Reynolds said it was broken. Note that Player's Handbook buffs are rarely broken; the clerical ones tend to be a little bit too powerful IMO. I have no problem at all with Endurance... what happens when the rogue is surprised and takes 70 points of damage in round 1? She will be surprised, if the opponent is Invisible and Hasted (and who cares if she keeps her Dex bonus to AC... her AC is so low to begin with). [/QUOTE]
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