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Are Buff Spells Overpowered?
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<blockquote data-quote="ashockney" data-source="post: 387888" data-attributes="member: 1363"><p>High level parties live with:</p><p></p><p>Con Buff</p><p>Haste</p><p></p><p>fighter types also...</p><p></p><p>Str Buff</p><p></p><p>Rogues/Monks/and some Wiz/Sorc...</p><p>Dex Buff</p><p></p><p>Monks...</p><p>Wis Buff</p><p></p><p>plus, of course prime requisite Buff.</p><p></p><p>Most of the above will come from permanent items, when it doesn't it will come from a potion or scroll (3 hour duration for 150gp). Hee, hee. That's funny!</p><p></p><p>Boots of Haste/Monk's Belt/"Haste" Bonus on armor...ehhhewww.</p><p></p><p>Just some experiences from the two campaigns we've run in third edition. DM's must tweak the hell out of the villians, especially the BBEG.</p><p></p><p>Here's the indication that all of the above is broken. If what you find yourself doing is "buffing" up all the villians with all of the above, guess what...</p><p></p><p>I don't think that's what the designers intended with third edition, I may be wrong, but it sure seems like a waste of time. If this was true, the least designers could do is begin providing the "buffed up" stats along with all the villians in the MM and published adventures.</p><p></p><p>Don't get me started on Persistent Divine Favor, Divine Power, and Righteous Might! (Of course followed with Quickened Bless and Quickened Prayer).</p></blockquote><p></p>
[QUOTE="ashockney, post: 387888, member: 1363"] High level parties live with: Con Buff Haste fighter types also... Str Buff Rogues/Monks/and some Wiz/Sorc... Dex Buff Monks... Wis Buff plus, of course prime requisite Buff. Most of the above will come from permanent items, when it doesn't it will come from a potion or scroll (3 hour duration for 150gp). Hee, hee. That's funny! Boots of Haste/Monk's Belt/"Haste" Bonus on armor...ehhhewww. Just some experiences from the two campaigns we've run in third edition. DM's must tweak the hell out of the villians, especially the BBEG. Here's the indication that all of the above is broken. If what you find yourself doing is "buffing" up all the villians with all of the above, guess what... I don't think that's what the designers intended with third edition, I may be wrong, but it sure seems like a waste of time. If this was true, the least designers could do is begin providing the "buffed up" stats along with all the villians in the MM and published adventures. Don't get me started on Persistent Divine Favor, Divine Power, and Righteous Might! (Of course followed with Quickened Bless and Quickened Prayer). [/QUOTE]
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