Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Are Buff Spells Overpowered?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Simulacrum" data-source="post: 391216" data-attributes="member: 7749"><p>Cool post above:</p><p>Still, most people don't think about polymorphing and similar magic "in-game". as some people found out correctly, with PO you can instantly*kill* someone with it *nearly*.</p><p>Now that should make people think twice before letting a wizard polymorphing them...one day he could just polymorph you into a hamster and crush you under his shoe!</p><p>PC's should fear such magic, your job as a DM is to make it clear to the Players that this is a powerful tool that awakens the deepst fears in aPC.</p><p>But many spells start doing things at 4th level that are much worse....</p><p>But can't these spellls all be countered by clever enemy?</p><p>PO allows a save, and most fighter types and clerics are very likely to save the spell if they dont fight a highup Transmuter Red Wizard. Even then counterspelling and Dispelling are easy options to save the day.</p><p>-</p><p>Haste is good, still so easily countered.</p><p>My experience as DM is that wizards are not as effektive as they used to be until they reach very high level.</p><p>- Monsters (tuned monster even more) have much more hitpoints.</p><p>- Most monsters (Outsiders, dragons, shapech, elemt) have the best saves available</p><p>-----------</p><p>A wizard generaly has a very hard time in third edition.</p><p>Thats why Planar Binding is a high risk for the mage.</p><p>If a wizards calls a red abishai he and he is not at least 12th level he will get killed by the abishai the second he looks away.</p><p>Even worse are horrors like: Nabasu....</p><p>-</p><p>Don't allow a party to team up in Metagame type of way. If they start to know each others powers too good, and coordinate combat like they had godly insight of what happens, it allways starts to look like the buff spells are to blame.</p><p>No it's the DM and the players themselves who are to blame!</p><p>I disallow any metagame communication about the powers a player has, in combat only realistic combat decision are allowed.</p><p>In general people lose sight of each other when it gets hot.</p><p>Even more when buffs come into play:</p><p></p><p>- half the party invisible?? Oh to bad for them, as they cant see each other too!</p><p>- Blink, Displacement, Haste makes you hard to look at..doesnt it?</p><p>-</p><p></p><p>I hate it when people start arguing in combat, standing several dozens of feet apart like: oh I got only 10 HP left can someone come to heal me?</p><p>Or PC's telling each other what spells they cast even when they can't really see each other nor talk with each other!</p><p>Then teaming up always in the perfect moment to change tactics ín a raging battle even when fighting 10 Monster at the same time commanding troops, and can perfectly listen to other at the same time...*lol* how poor.</p><p>-</p><p>If you get all that cut, (we play with very small avatars on huge detailed maps) buff spells become what they are:</p><p>useful little spells that can be undone quickly:</p><p>-the player starts to know this and will be much more cautious.</p><p>-much less effective in combat</p><p>-</p><p>Better than that they dont know each other that well, how can a fighter know how many spells a wizard can cast etc..? impossible.</p><p>Knowing how blatantly you risk your hide when you let a wizard polymorph you makes you think twice if you really want that.</p><p>Start seeing D&D *in-game* and roleplay stuff.</p><p>If you let the players Metagame and outhink their characters you'll allways get the feeling of something being wrong with the game!</p><p>Spells and magic are the best example. keep that in check and remind the players that there is no such thing as Metagaming while you are in command.</p><p>-</p><p>Another nice thing is to reduce the possibilities to get healed at churches. Seeing clerics as universal healing maschines who think they are ultimate good doers is ridiculous. Faiths should be very elitist and even a LG faith shouldn't be abused foolishly, even them can do harsh justice upon you.</p><p>Just let them hear some wrong doing...even if it was a little one, and make them pissed off etc....!</p><p>-</p><p>Remember DO NOT allow blatant metagaming. If the PC's where actual pesons they wouldnt tell each other <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /><img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /><img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /><img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" />. They wouldn't even trust each other (unless perhaps they would be ALL LG +brainwashed) entirely.</p><p>-</p><p>Keep it real. Biggest mistake made by most DM's.</p></blockquote><p></p>
[QUOTE="Simulacrum, post: 391216, member: 7749"] Cool post above: Still, most people don't think about polymorphing and similar magic "in-game". as some people found out correctly, with PO you can instantly*kill* someone with it *nearly*. Now that should make people think twice before letting a wizard polymorphing them...one day he could just polymorph you into a hamster and crush you under his shoe! PC's should fear such magic, your job as a DM is to make it clear to the Players that this is a powerful tool that awakens the deepst fears in aPC. But many spells start doing things at 4th level that are much worse.... But can't these spellls all be countered by clever enemy? PO allows a save, and most fighter types and clerics are very likely to save the spell if they dont fight a highup Transmuter Red Wizard. Even then counterspelling and Dispelling are easy options to save the day. - Haste is good, still so easily countered. My experience as DM is that wizards are not as effektive as they used to be until they reach very high level. - Monsters (tuned monster even more) have much more hitpoints. - Most monsters (Outsiders, dragons, shapech, elemt) have the best saves available ----------- A wizard generaly has a very hard time in third edition. Thats why Planar Binding is a high risk for the mage. If a wizards calls a red abishai he and he is not at least 12th level he will get killed by the abishai the second he looks away. Even worse are horrors like: Nabasu.... - Don't allow a party to team up in Metagame type of way. If they start to know each others powers too good, and coordinate combat like they had godly insight of what happens, it allways starts to look like the buff spells are to blame. No it's the DM and the players themselves who are to blame! I disallow any metagame communication about the powers a player has, in combat only realistic combat decision are allowed. In general people lose sight of each other when it gets hot. Even more when buffs come into play: - half the party invisible?? Oh to bad for them, as they cant see each other too! - Blink, Displacement, Haste makes you hard to look at..doesnt it? - I hate it when people start arguing in combat, standing several dozens of feet apart like: oh I got only 10 HP left can someone come to heal me? Or PC's telling each other what spells they cast even when they can't really see each other nor talk with each other! Then teaming up always in the perfect moment to change tactics ín a raging battle even when fighting 10 Monster at the same time commanding troops, and can perfectly listen to other at the same time...*lol* how poor. - If you get all that cut, (we play with very small avatars on huge detailed maps) buff spells become what they are: useful little spells that can be undone quickly: -the player starts to know this and will be much more cautious. -much less effective in combat - Better than that they dont know each other that well, how can a fighter know how many spells a wizard can cast etc..? impossible. Knowing how blatantly you risk your hide when you let a wizard polymorph you makes you think twice if you really want that. Start seeing D&D *in-game* and roleplay stuff. If you let the players Metagame and outhink their characters you'll allways get the feeling of something being wrong with the game! Spells and magic are the best example. keep that in check and remind the players that there is no such thing as Metagaming while you are in command. - Another nice thing is to reduce the possibilities to get healed at churches. Seeing clerics as universal healing maschines who think they are ultimate good doers is ridiculous. Faiths should be very elitist and even a LG faith shouldn't be abused foolishly, even them can do harsh justice upon you. Just let them hear some wrong doing...even if it was a little one, and make them pissed off etc....! - Remember DO NOT allow blatant metagaming. If the PC's where actual pesons they wouldnt tell each other :):):):). They wouldn't even trust each other (unless perhaps they would be ALL LG +brainwashed) entirely. - Keep it real. Biggest mistake made by most DM's. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Are Buff Spells Overpowered?
Top