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General Tabletop Discussion
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Are Casters 'still' way better than noncasters after level 6?
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<blockquote data-quote="Cor_Malek" data-source="post: 5269367" data-attributes="member: 91608"><p>Bah, in this case - it'd seem that 15min/day dependency has rubbed off on martials. Healing potions + healing skill & kits (treat deadly wounds). Problem solved.</p><p></p><p>It's one of the unintentional yet important lessons in cRPG's, and some pre-made adventures, when you find healing potions around, often next to a skeleton. What the hell was that chap saving it for?</p><p></p><p></p><p></p><p>If DM keeps track of it and PC's wealth, this means this character has significantly less gp's to spend on equipment, so it's a fair trade - you get some extra juice here and now, alas you cannot resell this stuff. You get yourself a nice pearl of power and this is an asset in itself. Like gp's of Spell Slots.</p><p></p><p>If a character chooses to be cheap and suboptimal - it's his call, but the spell scrolls, wands and tanglefoot bags are not only for NPC's to use. Of course you have to be careful not to overdo it - opening a tube of scrolls and finding this one among 127 others is no easy (or quick) feat, so DM and player should keep track of it (like item slots in cRPG's). <em>And</em> let's not forget that being hit with a fireball while covered in scrolls, head to toe - might be somewhat troublesome.</p></blockquote><p></p>
[QUOTE="Cor_Malek, post: 5269367, member: 91608"] Bah, in this case - it'd seem that 15min/day dependency has rubbed off on martials. Healing potions + healing skill & kits (treat deadly wounds). Problem solved. It's one of the unintentional yet important lessons in cRPG's, and some pre-made adventures, when you find healing potions around, often next to a skeleton. What the hell was that chap saving it for? If DM keeps track of it and PC's wealth, this means this character has significantly less gp's to spend on equipment, so it's a fair trade - you get some extra juice here and now, alas you cannot resell this stuff. You get yourself a nice pearl of power and this is an asset in itself. Like gp's of Spell Slots. If a character chooses to be cheap and suboptimal - it's his call, but the spell scrolls, wands and tanglefoot bags are not only for NPC's to use. Of course you have to be careful not to overdo it - opening a tube of scrolls and finding this one among 127 others is no easy (or quick) feat, so DM and player should keep track of it (like item slots in cRPG's). [I]And[/I] let's not forget that being hit with a fireball while covered in scrolls, head to toe - might be somewhat troublesome. [/QUOTE]
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Are Casters 'still' way better than noncasters after level 6?
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