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General Tabletop Discussion
*Pathfinder & Starfinder
Are Casters 'still' way better than noncasters after level 6?
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<blockquote data-quote="Falling Icicle" data-source="post: 5276000" data-attributes="member: 17077"><p>In all my years playing 3e and 3.5, I've never found casters to be significantly more powerful than fighter types. Most of the examples people would cite on sites like this one were purely theoretical, arena type duels, and those kinds of things don't match up with the experience of actual adventuring at all.</p><p></p><p>Another thing people often forget is that casters can also help make the fighter types more powerful, thanks to their buffs. Haste is a great example of this.</p><p></p><p>Also, as levels increase, monsters tend to have spell resistance, more and more resistances and immunities, and proportionally higher HD and ability scores (and thus *much* higher saves), making a caster's life hell. Likewise, see invisibility, true seeing, immunity to mind-influencing effects, etc etc etc also become more and more common the higher level you go. In a high level campaign I once played, I felt lucky to have even a single spell actually affect a monster.</p><p></p><p>Fighter-types similarly complain about DR, but the new pathfinder rule that +3/4/5 weapons ignore metal DR goes a long way to getting rid of the golf bag of weapons problem 3.5 introduced and is an enormous buff for those classes. </p><p></p><p>Did spellcasters get anything comparable to help them get around immunities and resists? No, they even removed the archmage which was the main way arcane casters could change the energy type of their spells at high levels... The APG was supposed to reintroduce the archmage abilities as feats, but the energy substitution ability is only available to one very specific type of specialist... Ugh. And the old archmage ability to put holes in your area spells for your allies is now a metamagic that wizards have to prepare beforehand and increases the spell's level. I'd rather just have my archamge back, thanks.</p><p></p><p>The only thing I've ever really found to be overpowered about spellcasters is summonings. Those can get kinda crazy sometimes.</p></blockquote><p></p>
[QUOTE="Falling Icicle, post: 5276000, member: 17077"] In all my years playing 3e and 3.5, I've never found casters to be significantly more powerful than fighter types. Most of the examples people would cite on sites like this one were purely theoretical, arena type duels, and those kinds of things don't match up with the experience of actual adventuring at all. Another thing people often forget is that casters can also help make the fighter types more powerful, thanks to their buffs. Haste is a great example of this. Also, as levels increase, monsters tend to have spell resistance, more and more resistances and immunities, and proportionally higher HD and ability scores (and thus *much* higher saves), making a caster's life hell. Likewise, see invisibility, true seeing, immunity to mind-influencing effects, etc etc etc also become more and more common the higher level you go. In a high level campaign I once played, I felt lucky to have even a single spell actually affect a monster. Fighter-types similarly complain about DR, but the new pathfinder rule that +3/4/5 weapons ignore metal DR goes a long way to getting rid of the golf bag of weapons problem 3.5 introduced and is an enormous buff for those classes. Did spellcasters get anything comparable to help them get around immunities and resists? No, they even removed the archmage which was the main way arcane casters could change the energy type of their spells at high levels... The APG was supposed to reintroduce the archmage abilities as feats, but the energy substitution ability is only available to one very specific type of specialist... Ugh. And the old archmage ability to put holes in your area spells for your allies is now a metamagic that wizards have to prepare beforehand and increases the spell's level. I'd rather just have my archamge back, thanks. The only thing I've ever really found to be overpowered about spellcasters is summonings. Those can get kinda crazy sometimes. [/QUOTE]
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Are Casters 'still' way better than noncasters after level 6?
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