Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Are Casters 'still' way better than noncasters after level 6?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Banshee16" data-source="post: 5297637" data-attributes="member: 7883"><p>I'm game with that. Different games, different experiences.</p><p></p><p>Usually I tried to balance my encounters so there was something for everyone to do. The wizard had an arcane spellcaster to work against, the fighters had monsters, opposing fighters, rogues were working to get their sneak attacks in, etc.</p><p></p><p>I didn't ignore your comment about antimagic. It was a long post to respond to.....it's easy to miss something. You're right in the antimagic doesn't work if the wizard is already in the air. Great tactic indoors though.</p><p></p><p>In any case, I understand what you're saying. I'd generally say that with spells etc. outside of the core, I'd tend to agree with you. There's a spell I came across (9th lvl) where the wizard pulls his heart out of his chest, and puts it in a container. As long as the container isn't destroyed (has to be AC 10), the wizard can't die. Period. He can be at -100 hp and keep going. That's as unkillable as you can get. If someone finds that container, they can pretty much destroy it with one attack. Instant death, no save. Better be sure you hid it well. A little like the Horcrux from Harry Potter.</p><p></p><p>I think we've covered a lot of ground and can agree to differ on the topic. If you played in my game, you might see where I'm coming from, and if I played in your own, I'm sure it would be a different experience for me as well.</p><p></p><p>Banshee</p></blockquote><p></p>
[QUOTE="Banshee16, post: 5297637, member: 7883"] I'm game with that. Different games, different experiences. Usually I tried to balance my encounters so there was something for everyone to do. The wizard had an arcane spellcaster to work against, the fighters had monsters, opposing fighters, rogues were working to get their sneak attacks in, etc. I didn't ignore your comment about antimagic. It was a long post to respond to.....it's easy to miss something. You're right in the antimagic doesn't work if the wizard is already in the air. Great tactic indoors though. In any case, I understand what you're saying. I'd generally say that with spells etc. outside of the core, I'd tend to agree with you. There's a spell I came across (9th lvl) where the wizard pulls his heart out of his chest, and puts it in a container. As long as the container isn't destroyed (has to be AC 10), the wizard can't die. Period. He can be at -100 hp and keep going. That's as unkillable as you can get. If someone finds that container, they can pretty much destroy it with one attack. Instant death, no save. Better be sure you hid it well. A little like the Horcrux from Harry Potter. I think we've covered a lot of ground and can agree to differ on the topic. If you played in my game, you might see where I'm coming from, and if I played in your own, I'm sure it would be a different experience for me as well. Banshee [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Are Casters 'still' way better than noncasters after level 6?
Top