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Are Commoners now immune to Detect Evil?
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<blockquote data-quote="Salthorae" data-source="post: 4939805" data-attributes="member: 1095"><p>I think the critical factor that seems to be missing in this debate is this:</p><p></p><p>Therefore if you had in a room an 11HD evil Thief and Jack the Ripper (4HD Commoner) and a goblin that eats childrens brains out of Aunt Jeanie's Skull (3HD Goblin), you will know that there is evil present in your 60' cone. </p><p></p><p>In the 2nd round you will only get 1 aura for the #, because only the 11HD thief actually has an aura of evil, the other 2 don't. </p><p></p><p>If the 11HD thief wasn't present, the Paladin would know there is evil in the room, but wouldn't be able to find a creature with an aura of evil...which would then require them to use *gasp* other tools at their disposal, such as Sense Motive, and Diplomacy to gather information about people in the bar, and observe behaivors to see if anyone looks suspicious, and maybe follow them out as they go to serial kill and/or eat from a skull etc. </p><p></p><p>I think this is great because it takes away some of the Paladin's crutch and lets them get back to creative thinking and role playing...</p><p></p><p>Alternately if a DM wanted to rule by DM fiat/rule 0 that the "amount" and/or "depth" of evil a creature has done (serial killing/eating from your aunt's skull) vs 11HD pickpocket (NE just wants gp and wealth) has a bearing on whether a creature gets an aura or not, then the DM is free to say that a PC detects an aura if he/she wants.</p></blockquote><p></p>
[QUOTE="Salthorae, post: 4939805, member: 1095"] I think the critical factor that seems to be missing in this debate is this: Therefore if you had in a room an 11HD evil Thief and Jack the Ripper (4HD Commoner) and a goblin that eats childrens brains out of Aunt Jeanie's Skull (3HD Goblin), you will know that there is evil present in your 60' cone. In the 2nd round you will only get 1 aura for the #, because only the 11HD thief actually has an aura of evil, the other 2 don't. If the 11HD thief wasn't present, the Paladin would know there is evil in the room, but wouldn't be able to find a creature with an aura of evil...which would then require them to use *gasp* other tools at their disposal, such as Sense Motive, and Diplomacy to gather information about people in the bar, and observe behaivors to see if anyone looks suspicious, and maybe follow them out as they go to serial kill and/or eat from a skull etc. I think this is great because it takes away some of the Paladin's crutch and lets them get back to creative thinking and role playing... Alternately if a DM wanted to rule by DM fiat/rule 0 that the "amount" and/or "depth" of evil a creature has done (serial killing/eating from your aunt's skull) vs 11HD pickpocket (NE just wants gp and wealth) has a bearing on whether a creature gets an aura or not, then the DM is free to say that a PC detects an aura if he/she wants. [/QUOTE]
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Are Commoners now immune to Detect Evil?
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