Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*TTRPGs General
Are CRPGs really role-playing games?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Ourph" data-source="post: 3676541" data-attributes="member: 20239"><p>It wasn't meant as an attack. I'm sorry you took it that way. Do you have any response to the substance of the rest of my post concerning DM control and Gary's position?</p><p></p><p></p><p>First, Because thing X and thing Y are not restricted to systems in your definition, the definition is much too broad. A TV show, for example, is not a system. A movie is not (actually cannot be) a simulation of a TV show because neither is a system. The purpose of some computer programs is to represent the behavior and characteristics of some other system. The purpose of a movie is not to represent the behavior or characteristics of a TV show, even if both address the same subject matter. Having two things with similar content but in different media does not automatically equate to one being a simulation of the other.</p><p></p><p>Second, because the definition does not address directionality. By your definition, if Y is a simulation of X, then X is automatically a simulation of Y as well (a relationship that is not upheld in most examples of simulations). A weather simulator on a computer can produce a simulation of a hurricane. A hurricane is not, in turn, a simulation of weather predicting software.</p><p></p><p></p><p>I'm still not sure how that disproves what I said earlier. I said...</p><p></p><p></p><p>If you choose to ignore some rules or change some rules you may very well be altering the limitations placed on your character or even eliminating some limitations placed on your character, but the only way to play with <u>no</u> limitations on your character is to play without <u>any</u> rules, at which point the activity you are engaged in stops being a game (because, by definition, games have rules). Therefore, your assertion that the thing that distinguishes RPGs from RPG simulations is that RPGs allow for unlimited character actions seems untenable.</p></blockquote><p></p>
[QUOTE="Ourph, post: 3676541, member: 20239"] It wasn't meant as an attack. I'm sorry you took it that way. Do you have any response to the substance of the rest of my post concerning DM control and Gary's position? First, Because thing X and thing Y are not restricted to systems in your definition, the definition is much too broad. A TV show, for example, is not a system. A movie is not (actually cannot be) a simulation of a TV show because neither is a system. The purpose of some computer programs is to represent the behavior and characteristics of some other system. The purpose of a movie is not to represent the behavior or characteristics of a TV show, even if both address the same subject matter. Having two things with similar content but in different media does not automatically equate to one being a simulation of the other. Second, because the definition does not address directionality. By your definition, if Y is a simulation of X, then X is automatically a simulation of Y as well (a relationship that is not upheld in most examples of simulations). A weather simulator on a computer can produce a simulation of a hurricane. A hurricane is not, in turn, a simulation of weather predicting software. I'm still not sure how that disproves what I said earlier. I said... If you choose to ignore some rules or change some rules you may very well be altering the limitations placed on your character or even eliminating some limitations placed on your character, but the only way to play with [u]no[/u] limitations on your character is to play without [u]any[/u] rules, at which point the activity you are engaged in stops being a game (because, by definition, games have rules). Therefore, your assertion that the thing that distinguishes RPGs from RPG simulations is that RPGs allow for unlimited character actions seems untenable. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
Are CRPGs really role-playing games?
Top