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Are D&D sales declining? Teos Abadia takes a look.
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<blockquote data-quote="The Myopic Sniper" data-source="post: 9157657" data-attributes="member: 55013"><p>I thought the adventure anthologies would be more popular since a lot of people were asking for them, but of the last couple Radiant Citadel veered pretty far from meat and potatoes D&D into a magical realism inspired set based on a city in the ethereal plane, while the Golden Vault offered a bunch of heists run by a specific organization with a magitech vibe. Even if you are plundering them for set pieces to recycle, they all offer a very specific flavor</p><p></p><p>I think that a lot of DMs are probably just looking for a book of low level to midlevel adventures that can quickly fill into their Forgotten Realms or generic homebrew world campaigns such as rescuing some villagers from a goblin cave, stopping the orcish raiders, clearing out the local cemetery from the undead that rise at night and killing a dragon and taking its hoard. Don't even provide the adventures a link together into a campaign, just make them so generic and standalone they will fit into almost any campaign. I think a lot of DM's just looked at the past couple of anthologies and just didn't think they were good fits for the tone of their campaign and type of adventures they run. I know at least one DM that was similarly put off by the "each adventure revolves around a book" and the library at the hub of the Candlekeep Adventure since that was a bit too civilized for the type of adventure his players liked even though I think quite a few of them could be repurposed with minimal efffort.</p></blockquote><p></p>
[QUOTE="The Myopic Sniper, post: 9157657, member: 55013"] I thought the adventure anthologies would be more popular since a lot of people were asking for them, but of the last couple Radiant Citadel veered pretty far from meat and potatoes D&D into a magical realism inspired set based on a city in the ethereal plane, while the Golden Vault offered a bunch of heists run by a specific organization with a magitech vibe. Even if you are plundering them for set pieces to recycle, they all offer a very specific flavor I think that a lot of DMs are probably just looking for a book of low level to midlevel adventures that can quickly fill into their Forgotten Realms or generic homebrew world campaigns such as rescuing some villagers from a goblin cave, stopping the orcish raiders, clearing out the local cemetery from the undead that rise at night and killing a dragon and taking its hoard. Don't even provide the adventures a link together into a campaign, just make them so generic and standalone they will fit into almost any campaign. I think a lot of DM's just looked at the past couple of anthologies and just didn't think they were good fits for the tone of their campaign and type of adventures they run. I know at least one DM that was similarly put off by the "each adventure revolves around a book" and the library at the hub of the Candlekeep Adventure since that was a bit too civilized for the type of adventure his players liked even though I think quite a few of them could be repurposed with minimal efffort. [/QUOTE]
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Community
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Are D&D sales declining? Teos Abadia takes a look.
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