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*TTRPGs General
Are Dark Matter Characters Ruined After Certain Encounters?
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<blockquote data-quote="broghammerj" data-source="post: 1895588" data-attributes="member: 1869"><p>I need help as I'm planning to meet up with my old group for are semi-annual RPG hiatus with 3 days of gaming. Here is the situation. I am currently running a D20 modern game based on Dark Matter. For those not familiar with Dark Matter, think X-Files. Maybe even Shadow Chasers, although that is a stretch. Anyhow.....</p><p></p><p>The last adventure we played was the first. The heros are cops investigating some strange ritualistic killings. They start off as average joes with no prior knowledge/minimal belief of the supernatural. Yeah, they may think their is alien life out there, ghosts, esp, etc. But have not encountered any hard core proof. During the course of the adventure they encouter a magic conjuration, mild spell casting, and battle a supernatural being.</p><p></p><p>Now my question is this: Doesn't this sort of destroy the characters and campaign model? Now that they are exposed to this sort of thing, how can they not believe? Doesn't Dana Scully have to believe in aliens now that she encountered them first hand? Even the skeptic character has difficulty refuting what he has seen. Some things could be explained away as anomalies, but that would be really pushing it. </p><p></p><p>How are people handling this sort of thing in their campaign?</p></blockquote><p></p>
[QUOTE="broghammerj, post: 1895588, member: 1869"] I need help as I'm planning to meet up with my old group for are semi-annual RPG hiatus with 3 days of gaming. Here is the situation. I am currently running a D20 modern game based on Dark Matter. For those not familiar with Dark Matter, think X-Files. Maybe even Shadow Chasers, although that is a stretch. Anyhow..... The last adventure we played was the first. The heros are cops investigating some strange ritualistic killings. They start off as average joes with no prior knowledge/minimal belief of the supernatural. Yeah, they may think their is alien life out there, ghosts, esp, etc. But have not encountered any hard core proof. During the course of the adventure they encouter a magic conjuration, mild spell casting, and battle a supernatural being. Now my question is this: Doesn't this sort of destroy the characters and campaign model? Now that they are exposed to this sort of thing, how can they not believe? Doesn't Dana Scully have to believe in aliens now that she encountered them first hand? Even the skeptic character has difficulty refuting what he has seen. Some things could be explained away as anomalies, but that would be really pushing it. How are people handling this sort of thing in their campaign? [/QUOTE]
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