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Are DMs getting lazy?
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<blockquote data-quote="pemerton" data-source="post: 6554158" data-attributes="member: 42582"><p>I did. I listened to the bit where you said that 'the standard in AD&D and BECMI' was 100 good fights for a level.</p><p></p><p>Well, if you're talking about 2nd ed AD&D then why mention AD&D in general, or BECMI?</p><p></p><p>The latest published version of BECMI I own is the Rules Cyclopedia. Page 128 of that book has a box that says "each 1 gp of treasure wone by a character = 1 XP earned by the character". So BECMI follows the XP-for-gole rule that was standard to pre-2nd ed AD&D versions of the game. You can't just ignore that rule when talking about the rate of advancement in that edition.</p><p></p><p>I don't own much 2nd ed AD&D Monstrous Compendium/Manual, but have recently been looking over my Greyhawk stuff and found some monster pages from the From the Ashes boxed set. I can't really make sense of the XP values: a 2 HD Losel with AC 7 and a THACO of 19 for average 6.5 damage is worth 35 XP, while a 3 HD Derro with AC 5 and THACO of 17 for weapon damage is worth 975 XP. A 5+5 HD Abyss Bat with THACO 15 for average 8.5 damage plus a relatively strong cone of cold is worth 2000 XP.</p><p></p><p>At 35 XP a pop it would take 100 goood fights with the Lorel to gain a level, which I personally think might make for a fairly tedious game. Finding some Derro to take on - they look about twice as dangerous per head but are worth nearly 30 times as much XP! - would be more like it.</p></blockquote><p></p>
[QUOTE="pemerton, post: 6554158, member: 42582"] I did. I listened to the bit where you said that 'the standard in AD&D and BECMI' was 100 good fights for a level. Well, if you're talking about 2nd ed AD&D then why mention AD&D in general, or BECMI? The latest published version of BECMI I own is the Rules Cyclopedia. Page 128 of that book has a box that says "each 1 gp of treasure wone by a character = 1 XP earned by the character". So BECMI follows the XP-for-gole rule that was standard to pre-2nd ed AD&D versions of the game. You can't just ignore that rule when talking about the rate of advancement in that edition. I don't own much 2nd ed AD&D Monstrous Compendium/Manual, but have recently been looking over my Greyhawk stuff and found some monster pages from the From the Ashes boxed set. I can't really make sense of the XP values: a 2 HD Losel with AC 7 and a THACO of 19 for average 6.5 damage is worth 35 XP, while a 3 HD Derro with AC 5 and THACO of 17 for weapon damage is worth 975 XP. A 5+5 HD Abyss Bat with THACO 15 for average 8.5 damage plus a relatively strong cone of cold is worth 2000 XP. At 35 XP a pop it would take 100 goood fights with the Lorel to gain a level, which I personally think might make for a fairly tedious game. Finding some Derro to take on - they look about twice as dangerous per head but are worth nearly 30 times as much XP! - would be more like it. [/QUOTE]
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