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Are Druids regarded as the most powerful class in 3.5?
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<blockquote data-quote="mirivor" data-source="post: 3398907" data-attributes="member: 7478"><p>I feel compelled to speak. </p><p></p><p>I have played a druid several times. I definitely support the idea that they are far and away the most versatile class in all but social situations. </p><p></p><p>The problem that I see so far, in fairness to all classes, is that this thread, like many others, only accounts for physical confrontation. </p><p></p><p>A druid is still a druid. He still has obligations to nature, evil or good. This is where a lot of classes get nipped as far as general power level. A druid has sworn oaths to defend nature, essentially. He may defend nature's cruelty or its beauty but he still defends it. </p><p></p><p>In fact my group (I confess that we are all older gamers who have generally speaking stopped worrying about the mechanics) has foresworn the class. What motivation, unless the game is crafted with the pc in mind, would compel a druid to stick with a group? The druid wants to tend his mountains, his forest, his swamp, etc. He has no desire to go meandering about the globe fixing everyones' problems. Sure, one or two issues might involve him, but generally speaking I think that druids should be NPCs or relegated to special games that will involve a lot of wilderness (think Ptolus in the woods).</p><p></p><p>Just my two bits.</p></blockquote><p></p>
[QUOTE="mirivor, post: 3398907, member: 7478"] I feel compelled to speak. I have played a druid several times. I definitely support the idea that they are far and away the most versatile class in all but social situations. The problem that I see so far, in fairness to all classes, is that this thread, like many others, only accounts for physical confrontation. A druid is still a druid. He still has obligations to nature, evil or good. This is where a lot of classes get nipped as far as general power level. A druid has sworn oaths to defend nature, essentially. He may defend nature's cruelty or its beauty but he still defends it. In fact my group (I confess that we are all older gamers who have generally speaking stopped worrying about the mechanics) has foresworn the class. What motivation, unless the game is crafted with the pc in mind, would compel a druid to stick with a group? The druid wants to tend his mountains, his forest, his swamp, etc. He has no desire to go meandering about the globe fixing everyones' problems. Sure, one or two issues might involve him, but generally speaking I think that druids should be NPCs or relegated to special games that will involve a lot of wilderness (think Ptolus in the woods). Just my two bits. [/QUOTE]
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Are Druids regarded as the most powerful class in 3.5?
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