Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*Dungeons & Dragons
Are Essentials more old school or just a clever marketing ploy?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Camelot" data-source="post: 5356661" data-attributes="member: 82617"><p>I was introduced to RPGs through 4e in 2008, and I've never played any other editions of D&D and only very few other RPGs (two sessions of SWSE and some Solar System). For me, Essentials doesn't bring back memories or provide me with a system I'm used to. It's an addition to the game that I already play.</p><p> </p><p>I think that Essentials will be invaluable when playing with casual players or introducing new players. Instead of trying to explain everything to them and trying to get them to choose from all those options, I can now give them a simple character based on two decisions they made (race and class) and hand them the Rules Compendium, which is really handy for referencing during the game. For experienced players, it expands the character options in new and interesting ways, such as letting a class have multiple roles and power sources. For the DM, even an experienced one, the new treasure rules, skill challenge outlines, and monster format really help make the game run smoother.</p><p> </p><p>Essentials is not a marketing ploy at all; it's the logical next step in the game's evolution.</p></blockquote><p></p>
[QUOTE="Camelot, post: 5356661, member: 82617"] I was introduced to RPGs through 4e in 2008, and I've never played any other editions of D&D and only very few other RPGs (two sessions of SWSE and some Solar System). For me, Essentials doesn't bring back memories or provide me with a system I'm used to. It's an addition to the game that I already play. I think that Essentials will be invaluable when playing with casual players or introducing new players. Instead of trying to explain everything to them and trying to get them to choose from all those options, I can now give them a simple character based on two decisions they made (race and class) and hand them the Rules Compendium, which is really handy for referencing during the game. For experienced players, it expands the character options in new and interesting ways, such as letting a class have multiple roles and power sources. For the DM, even an experienced one, the new treasure rules, skill challenge outlines, and monster format really help make the game run smoother. Essentials is not a marketing ploy at all; it's the logical next step in the game's evolution. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
Are Essentials more old school or just a clever marketing ploy?
Top