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Are "evil gods" necessary? [THREAD NECRO]
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<blockquote data-quote="Paul Farquhar" data-source="post: 8018950" data-attributes="member: 6906155"><p>Why have good gods when there are angels (solars, planetars, devas)? Or lawful gods when there are modrons? Or chaotic gods when there are slaad?</p><p></p><p>Aside from a difference in power level and origin stories, I think you are getting hung up on the "tangible interfering" bit. Evil is not a synonym for antagonistic. Consider Umbelee. She is evil because of a metaphor - the cruel sea. Many sailors sacrifice to her, not because they like her or approve of her teachings. They sacrifice because they are <em>afraid</em> of her. And Umberlee is fine with that, and will kill slightly fewer sailors to keep them sacrificing. That's a completely different agenda to a chaotic evil demon, who just wants to kill everyone. Umberlee doesn't want people dead because she needs them alive to fear her. On the whole, gods, irrespective of alignment, are simply part of the background scenery.</p><p></p><p>As for Auril in <em>Rime of the Frost Maiden</em>, we simply don't know what her agenda is or what has caused her to go rogue. By standard FR metaphysics there is nothing in it for her to kill her worshipers, and most evil beings (apart from demons sometimes) act rationally to their own advantage.</p><p></p><p>A Greek inspired campaign, such as Theros is a different thing again. Those gods can be petty and childish irrespective of "good" and "evil" labels, and it's up to mortal heroes to sort out their problems for them.</p><p></p><p>BTW, the reason FR has gods "tripping over their own portfolios" is it is inclusive. There are gods from many different peoples and cultures and they are all <em>real</em>. (and Tyr is an immigrant from another universe altogether).</p></blockquote><p></p>
[QUOTE="Paul Farquhar, post: 8018950, member: 6906155"] Why have good gods when there are angels (solars, planetars, devas)? Or lawful gods when there are modrons? Or chaotic gods when there are slaad? Aside from a difference in power level and origin stories, I think you are getting hung up on the "tangible interfering" bit. Evil is not a synonym for antagonistic. Consider Umbelee. She is evil because of a metaphor - the cruel sea. Many sailors sacrifice to her, not because they like her or approve of her teachings. They sacrifice because they are [I]afraid[/I] of her. And Umberlee is fine with that, and will kill slightly fewer sailors to keep them sacrificing. That's a completely different agenda to a chaotic evil demon, who just wants to kill everyone. Umberlee doesn't want people dead because she needs them alive to fear her. On the whole, gods, irrespective of alignment, are simply part of the background scenery. As for Auril in [I]Rime of the Frost Maiden[/I], we simply don't know what her agenda is or what has caused her to go rogue. By standard FR metaphysics there is nothing in it for her to kill her worshipers, and most evil beings (apart from demons sometimes) act rationally to their own advantage. A Greek inspired campaign, such as Theros is a different thing again. Those gods can be petty and childish irrespective of "good" and "evil" labels, and it's up to mortal heroes to sort out their problems for them. BTW, the reason FR has gods "tripping over their own portfolios" is it is inclusive. There are gods from many different peoples and cultures and they are all [I]real[/I]. (and Tyr is an immigrant from another universe altogether). [/QUOTE]
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Are "evil gods" necessary? [THREAD NECRO]
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