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Are "evil gods" necessary? [THREAD NECRO]
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<blockquote data-quote="DEFCON 1" data-source="post: 8019153" data-attributes="member: 7006"><p>Believe me, I'm in no way saying you need only one type of outsider. If they all have different purposes, then of course, the more the merrier. Modrons and Lawful Neutral deities serve two very different purposes in the game so it's never made me question why they both exist.</p><p></p><p>But it's when you have two things that appear to serve the <em>same</em> purpose that I've been questioning the need. But of course this is all coming down to personal use and preference. It seems pretty obvious many of the people here find evil deities and archdevils/archdemons to be two/three distinct and useful separate groups and thus having them all is better for their games. And I'm not in any way trying to deny that. I guess I'm just trying to use others opinions on the subject to challenge my own to see if perhaps I'm just missing something.</p><p></p><p>Now granted, thus far I don't think I've been convinced... but then again, who cares if I am. It's not like it's any of your jobs to convince me that my opinion was right or my opinion was wrong. I will say though I do appreciate [USER=2209]@Voadam[/USER] 's list of good-aligned known entities and that book might be something to for me to look into. Especially if I ever decide to follow up on my own setting and go with the "God(s) are not interactable entities" (a la Eberron) and instead the Archangels / Archfey / Archdevils / Archdemons are the four aligned categories of pantheons that the people worship and gain power from. So thank you for that!</p></blockquote><p></p>
[QUOTE="DEFCON 1, post: 8019153, member: 7006"] Believe me, I'm in no way saying you need only one type of outsider. If they all have different purposes, then of course, the more the merrier. Modrons and Lawful Neutral deities serve two very different purposes in the game so it's never made me question why they both exist. But it's when you have two things that appear to serve the [I]same[/I] purpose that I've been questioning the need. But of course this is all coming down to personal use and preference. It seems pretty obvious many of the people here find evil deities and archdevils/archdemons to be two/three distinct and useful separate groups and thus having them all is better for their games. And I'm not in any way trying to deny that. I guess I'm just trying to use others opinions on the subject to challenge my own to see if perhaps I'm just missing something. Now granted, thus far I don't think I've been convinced... but then again, who cares if I am. It's not like it's any of your jobs to convince me that my opinion was right or my opinion was wrong. I will say though I do appreciate [USER=2209]@Voadam[/USER] 's list of good-aligned known entities and that book might be something to for me to look into. Especially if I ever decide to follow up on my own setting and go with the "God(s) are not interactable entities" (a la Eberron) and instead the Archangels / Archfey / Archdevils / Archdemons are the four aligned categories of pantheons that the people worship and gain power from. So thank you for that! [/QUOTE]
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Are "evil gods" necessary? [THREAD NECRO]
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