Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*Dungeons & Dragons
Are "evil gods" necessary? [THREAD NECRO]
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="QuentinGeorge" data-source="post: 8020627" data-attributes="member: 20990"><p>Not in the way the worship or nature of "evil" deities is in D&D. I mean, Ares was an unpleasant individual, but not a satanic sort of force, more a personification of mindless violence. The titans represented a sort of primordial evil (although not completely), but they were explicitly outside the pantheon of gods. None of them had priests or clerics cackling in temples dedicated to evil. The most destructive group of worshippers in the Hellenic world were in fact the Bacchites, and no one would consider him "evil".</p><p></p><p>Set was originally one of the patron gods of egypt, and only ended up demonised, so to speak, thanks to his adoption by the Hyksos invaders. After that he was certainly an adversary, but also active worship of him effectively ended. There were no "priests of Set" wandering around causing havoc. The malign figures of a religion might be given an offering, hoping to draw away their attention, but no one would worship them in any organised way except for the crazed lunatics which most rulers would be driving away as a matter of urgency.</p><p></p><p>Kali wasn't evil, and Loki only seems as such in our minds because many of the interpretations of Norse mythology were coloured by early Christianity filtering into Scandinavia which changed the significance of him and Ragnarok. We are viewing a lot of these classic religions in a Christian-inspired lens, making us search for the "good" and "Evil" members of the pantheons.</p><p></p><p>A lot of D&D's problems with evil gods stem from its refusal to have much in the way of post-Antiquity religions (monotheisms and the like) but at the same time wanting to have organised religions complete with priestly hierarchy and big buildings in the middle of cities. D&D settings present polytheisms but then have them act like monotheism, complete with priests of Bane operating unhindered in civilised centres. No one would tolerate religions of open evil - the priests would be pelted with rotten fruit and driven from every town and city.</p><p></p><p>Clerics are based on Templar Knights more than anything else, so it seems strange that we are so resistant to actually having them in religions where they might make sense.</p></blockquote><p></p>
[QUOTE="QuentinGeorge, post: 8020627, member: 20990"] Not in the way the worship or nature of "evil" deities is in D&D. I mean, Ares was an unpleasant individual, but not a satanic sort of force, more a personification of mindless violence. The titans represented a sort of primordial evil (although not completely), but they were explicitly outside the pantheon of gods. None of them had priests or clerics cackling in temples dedicated to evil. The most destructive group of worshippers in the Hellenic world were in fact the Bacchites, and no one would consider him "evil". Set was originally one of the patron gods of egypt, and only ended up demonised, so to speak, thanks to his adoption by the Hyksos invaders. After that he was certainly an adversary, but also active worship of him effectively ended. There were no "priests of Set" wandering around causing havoc. The malign figures of a religion might be given an offering, hoping to draw away their attention, but no one would worship them in any organised way except for the crazed lunatics which most rulers would be driving away as a matter of urgency. Kali wasn't evil, and Loki only seems as such in our minds because many of the interpretations of Norse mythology were coloured by early Christianity filtering into Scandinavia which changed the significance of him and Ragnarok. We are viewing a lot of these classic religions in a Christian-inspired lens, making us search for the "good" and "Evil" members of the pantheons. A lot of D&D's problems with evil gods stem from its refusal to have much in the way of post-Antiquity religions (monotheisms and the like) but at the same time wanting to have organised religions complete with priestly hierarchy and big buildings in the middle of cities. D&D settings present polytheisms but then have them act like monotheism, complete with priests of Bane operating unhindered in civilised centres. No one would tolerate religions of open evil - the priests would be pelted with rotten fruit and driven from every town and city. Clerics are based on Templar Knights more than anything else, so it seems strange that we are so resistant to actually having them in religions where they might make sense. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
Are "evil gods" necessary? [THREAD NECRO]
Top