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*Dungeons & Dragons
Are "evil gods" necessary? [THREAD NECRO]
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<blockquote data-quote="Minigiant" data-source="post: 9127680" data-attributes="member: 63508"><p>In D&D, a god needing worship and a god's power being relative to their number of worshippers feel like 2 separate things.</p><p></p><p>A D&D god only <em>needs</em> their domain/portfolio/title. A god needs to be a god or goddess <em>of something</em>. As long as that something still exists, they draw power from it </p><p></p><p>This is how most evil gods and goddesses stay alive. They are typically gods of "Bad Crap that never goes Away". Depending on the setting or edition, the leech more or less during and around these events. </p><p></p><p>Then they get power from number of worshippers. They grow power with followers and therefore are encouraged to promote their portfolio or fear of it </p><p></p><p>Then there is the secondary concern: death or loss of followers. Lots of followers mean lot of power which holds back the not-gods looking to steal your domain. The old "Orcus wants the Death domain" problem. A god will little followers is a prime target to assassination and more importantly has a weaker claim on their domain.</p><p></p><p>And if the thing or people you are a god of no longer exists, only an overgod can keep you propped up.</p><p></p><p>It's less that Gods need Worshippers as much Worshippers are a buffer from your domain/portfolio being stolen, forgotten, or lost.</p></blockquote><p></p>
[QUOTE="Minigiant, post: 9127680, member: 63508"] In D&D, a god needing worship and a god's power being relative to their number of worshippers feel like 2 separate things. A D&D god only [I]needs[/I] their domain/portfolio/title. A god needs to be a god or goddess [I]of something[/I]. As long as that something still exists, they draw power from it This is how most evil gods and goddesses stay alive. They are typically gods of "Bad Crap that never goes Away". Depending on the setting or edition, the leech more or less during and around these events. Then they get power from number of worshippers. They grow power with followers and therefore are encouraged to promote their portfolio or fear of it Then there is the secondary concern: death or loss of followers. Lots of followers mean lot of power which holds back the not-gods looking to steal your domain. The old "Orcus wants the Death domain" problem. A god will little followers is a prime target to assassination and more importantly has a weaker claim on their domain. And if the thing or people you are a god of no longer exists, only an overgod can keep you propped up. It's less that Gods need Worshippers as much Worshippers are a buffer from your domain/portfolio being stolen, forgotten, or lost. [/QUOTE]
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Are "evil gods" necessary? [THREAD NECRO]
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