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Are "evil gods" necessary? [THREAD NECRO]
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<blockquote data-quote="Vaalingrade" data-source="post: 9129638" data-attributes="member: 82524"><p>Gods of Death are guides to the other side.</p><p></p><p>Gods of disease, rot, drought and destruction were the ones you prayed to in a 'please don't' sort of way back in the day. Fear could fit here too.</p><p></p><p>Undead don't need to be evil and D&D should get over itself, especially if it thinks Death is evil, but escaping it is also evil.</p><p></p><p>Everyone Wars. It's the geopolitical version of pooping.</p><p></p><p>Theft is the proper solution a lot of the time, especially when there's Oppression</p><p></p><p>Murder is pretty stupid just in general because even if you're pro-murder, your scope is usually so narrow on targets that you don't need a god.</p><p></p><p>Really, I feel that any god with a domain should have booth positive and negative sects, even if the positive is just the 'please don't' mode.</p><p></p><p>And maybe some things shouldn't be domains.</p></blockquote><p></p>
[QUOTE="Vaalingrade, post: 9129638, member: 82524"] Gods of Death are guides to the other side. Gods of disease, rot, drought and destruction were the ones you prayed to in a 'please don't' sort of way back in the day. Fear could fit here too. Undead don't need to be evil and D&D should get over itself, especially if it thinks Death is evil, but escaping it is also evil. Everyone Wars. It's the geopolitical version of pooping. Theft is the proper solution a lot of the time, especially when there's Oppression Murder is pretty stupid just in general because even if you're pro-murder, your scope is usually so narrow on targets that you don't need a god. Really, I feel that any god with a domain should have booth positive and negative sects, even if the positive is just the 'please don't' mode. And maybe some things shouldn't be domains. [/QUOTE]
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Are "evil gods" necessary? [THREAD NECRO]
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