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*Dungeons & Dragons
Are "evil gods" necessary? [THREAD NECRO]
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<blockquote data-quote="Ruin Explorer" data-source="post: 9129723" data-attributes="member: 18"><p>I think it's a serious criticism when 5E spent significant amounts of time and effort tying real-world historical gods to specific Domains and so on, which it did. It also doesn't even work well for most D&D settings, which is perhaps an even bigger problem!</p><p></p><p>I personally don't buy that it's intentional. It's too incompetently and inconsistently done. The inconsistency is particularly an issue.</p><p></p><p>Re: don't care - I sadly agree, but the crapness is in large part a cause of that attitude. In TT RPGs where the gods and religion are handled better, people care more, RP about that more, and so on. People don't care in D&D generally much because it's a mess and doesn't make sense. But even within D&D, Eberron produces much more and better religion-related RP and discussion and so on. That's to me, proof positive that doing better on this causes people to respond.</p></blockquote><p></p>
[QUOTE="Ruin Explorer, post: 9129723, member: 18"] I think it's a serious criticism when 5E spent significant amounts of time and effort tying real-world historical gods to specific Domains and so on, which it did. It also doesn't even work well for most D&D settings, which is perhaps an even bigger problem! I personally don't buy that it's intentional. It's too incompetently and inconsistently done. The inconsistency is particularly an issue. Re: don't care - I sadly agree, but the crapness is in large part a cause of that attitude. In TT RPGs where the gods and religion are handled better, people care more, RP about that more, and so on. People don't care in D&D generally much because it's a mess and doesn't make sense. But even within D&D, Eberron produces much more and better religion-related RP and discussion and so on. That's to me, proof positive that doing better on this causes people to respond. [/QUOTE]
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Are "evil gods" necessary? [THREAD NECRO]
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