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Are Game Lines Smaller Today?
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<blockquote data-quote="Reynard" data-source="post: 9678530" data-attributes="member: 467"><p>For these numbers to be useful, we need to see the equivalent publications.</p><p></p><p>One thing that has changed for many games is that fans and 3rd parties can support games, officially and unofficially. There are a TON of "DMsGuild Like" programs out there that let people publish, for money, support for games and not just OGL style "compatible with." Actual tied-to-the-fiction supplements. And of course the publishers themselves are more likely to sell small, focused supplements via PDF that were essentially impossible to publish in the 90s.</p><p></p><p>The market looks very different, but I am not sure we can say it is smaller or less active than previously without really digging into the details.</p></blockquote><p></p>
[QUOTE="Reynard, post: 9678530, member: 467"] For these numbers to be useful, we need to see the equivalent publications. One thing that has changed for many games is that fans and 3rd parties can support games, officially and unofficially. There are a TON of "DMsGuild Like" programs out there that let people publish, for money, support for games and not just OGL style "compatible with." Actual tied-to-the-fiction supplements. And of course the publishers themselves are more likely to sell small, focused supplements via PDF that were essentially impossible to publish in the 90s. The market looks very different, but I am not sure we can say it is smaller or less active than previously without really digging into the details. [/QUOTE]
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