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Are Giants Overpowered?
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<blockquote data-quote="(Psi)SeveredHead" data-source="post: 1641589" data-attributes="member: 1165"><p>The fire giant also has the ability of doing decent damage with a ranged attack. That's another qualitative difference right there - quantitative, too.</p><p></p><p>My suggestion for the spell woes is to draw up a few giant clerics (or sorcerers, depending on the giant type) with 3 or 5 caster levels and making sure you have access to <em>calm emotions</em> and some way of seeing the invisible. Be sure to draw them up <em>ahead of time</em> and you can use them virtually any time you use a giant encounter.</p><p></p><p></p><p></p><p>They're also missing out on gear <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /> A 12th-level fighter designed by the DM is also supposed to be CR 12. Obviously it's possible to tweak the rules to get something more powerful or not build an optimal fighter, of course.</p><p></p><p>Honestly, I'd be more afraid of the fighter than the giant. He probably has archery feats and a way to see the invisible (via a potion) and IME spellcasters are very reluctant to use Dispel Magic against such a fighter.</p><p></p><p>However, this assumes that he's not attacking on his own, and has a party to back him up (otherwise his low hit points and saves will do him in).</p></blockquote><p></p>
[QUOTE="(Psi)SeveredHead, post: 1641589, member: 1165"] The fire giant also has the ability of doing decent damage with a ranged attack. That's another qualitative difference right there - quantitative, too. My suggestion for the spell woes is to draw up a few giant clerics (or sorcerers, depending on the giant type) with 3 or 5 caster levels and making sure you have access to [i]calm emotions[/i] and some way of seeing the invisible. Be sure to draw them up [i]ahead of time[/i] and you can use them virtually any time you use a giant encounter. They're also missing out on gear :) A 12th-level fighter designed by the DM is also supposed to be CR 12. Obviously it's possible to tweak the rules to get something more powerful or not build an optimal fighter, of course. Honestly, I'd be more afraid of the fighter than the giant. He probably has archery feats and a way to see the invisible (via a potion) and IME spellcasters are very reluctant to use Dispel Magic against such a fighter. However, this assumes that he's not attacking on his own, and has a party to back him up (otherwise his low hit points and saves will do him in). [/QUOTE]
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