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Are GM creations "house rules"?
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<blockquote data-quote="Celebrim" data-source="post: 6342755" data-attributes="member: 4937"><p>I do. I think that way because I've seen it argued differently. Things are more ambiguous in 3e because the item creation rules bless custom magic items, and the monster creation rules bless custom monsters, but even then I've seen wide disagreement over what was 'by the rules as written'.</p><p></p><p>For example, in 3e on these forums I've been accused of breaking the rules as written for:</p><p></p><p>a) Not having a range of encounter levels that exactly matches the suggested range and frequency of encounters in the DMG.</p><p>b) Having NPCs that don't obey wealth by level.</p><p>c) Not strictly adhering to the recommended wealth by level for PCs. For example, I've had it asserted to me that if I hid treasure so that there was a possibility it might not be found, then I was breaking the 3rd edition rules as written.</p><p>d) Any number of other things in the DMG that I read as 'guidelines' and they read as 'rules', or where they see no difference between a guideline and a rul.</p><p></p><p>In 1e I had disagreements with players if I had a monster that didn't exactly conform to the stat block in the MM. One player in particular believed he had a reasonable expectation that a monster of a certain appearance or verbal description conformed exactly to the MM entry, in every aspect including number encountered and so forth, and if it didn't I was as a DM breaking rules and cheating and should have announced any changes in the MM stat blocks prior to introducing them. You may consider that ludicrous, but I've seen variations on that in 3e as well. For example, I've had players on the forums upset that I asserted that a DM could create 3e monsters that broke the monster creation rules in terms of BAB, skill points, intelligence (animals with greater than 2 intelligence), number of feats and so forth. They weren't even happy with the idea of describing this in the entry as a racial bonus or unique racial feature, on the grounds that the game designers had clearly expected monsters to fall into certain ranges and it was wrong to have them fall outside them.</p><p></p><p>People have vastly different expectations about how the game 'works'.</p></blockquote><p></p>
[QUOTE="Celebrim, post: 6342755, member: 4937"] I do. I think that way because I've seen it argued differently. Things are more ambiguous in 3e because the item creation rules bless custom magic items, and the monster creation rules bless custom monsters, but even then I've seen wide disagreement over what was 'by the rules as written'. For example, in 3e on these forums I've been accused of breaking the rules as written for: a) Not having a range of encounter levels that exactly matches the suggested range and frequency of encounters in the DMG. b) Having NPCs that don't obey wealth by level. c) Not strictly adhering to the recommended wealth by level for PCs. For example, I've had it asserted to me that if I hid treasure so that there was a possibility it might not be found, then I was breaking the 3rd edition rules as written. d) Any number of other things in the DMG that I read as 'guidelines' and they read as 'rules', or where they see no difference between a guideline and a rul. In 1e I had disagreements with players if I had a monster that didn't exactly conform to the stat block in the MM. One player in particular believed he had a reasonable expectation that a monster of a certain appearance or verbal description conformed exactly to the MM entry, in every aspect including number encountered and so forth, and if it didn't I was as a DM breaking rules and cheating and should have announced any changes in the MM stat blocks prior to introducing them. You may consider that ludicrous, but I've seen variations on that in 3e as well. For example, I've had players on the forums upset that I asserted that a DM could create 3e monsters that broke the monster creation rules in terms of BAB, skill points, intelligence (animals with greater than 2 intelligence), number of feats and so forth. They weren't even happy with the idea of describing this in the entry as a racial bonus or unique racial feature, on the grounds that the game designers had clearly expected monsters to fall into certain ranges and it was wrong to have them fall outside them. People have vastly different expectations about how the game 'works'. [/QUOTE]
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Are GM creations "house rules"?
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