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Are Gognards killing D&D?
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<blockquote data-quote="Ifurita'sFan" data-source="post: 3925372" data-attributes="member: 57656"><p>Forgive me for saying this... but I think that this whole thread is something of a flamebait when you look at how it's named. </p><p></p><p>Asking the question "Are Grognards killing D&D" is surely not a good way of tamping down the fighting and incivility that's going on in the forums. It could very easily be turned back on you as "Are 4e boosters and MMORPG newbs killing D&D?" Which is something that I don't think would be well received either.</p><p></p><p>If you expect grognards to treat you civilly in return, a good first step might be not targeting them as "the problem" especially when you consider that they are the ones with the money that has kept the game afloat for a long while. </p><p></p><p>Now you posed the question</p><p></p><p></p><p></p><p>To which I reply, No...I'd say that if your market studies say that these big changes are going to bring in new gamers into the game world... then it's good for a NEW GAME. D&D as a brand has to mean something, or it means nothing. If you establish a brand and give it a certain meaning, and then change it into something it historically has not been ... you've just bait and switched your most important asset, your customer base. That's a good way to alienate them.</p></blockquote><p></p>
[QUOTE="Ifurita'sFan, post: 3925372, member: 57656"] Forgive me for saying this... but I think that this whole thread is something of a flamebait when you look at how it's named. Asking the question "Are Grognards killing D&D" is surely not a good way of tamping down the fighting and incivility that's going on in the forums. It could very easily be turned back on you as "Are 4e boosters and MMORPG newbs killing D&D?" Which is something that I don't think would be well received either. If you expect grognards to treat you civilly in return, a good first step might be not targeting them as "the problem" especially when you consider that they are the ones with the money that has kept the game afloat for a long while. Now you posed the question To which I reply, No...I'd say that if your market studies say that these big changes are going to bring in new gamers into the game world... then it's good for a NEW GAME. D&D as a brand has to mean something, or it means nothing. If you establish a brand and give it a certain meaning, and then change it into something it historically has not been ... you've just bait and switched your most important asset, your customer base. That's a good way to alienate them. [/QUOTE]
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