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Are Gognards killing D&D?
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<blockquote data-quote="DaveMage" data-source="post: 3925726" data-attributes="member: 10447"><p>I think everyone that plays D&D wants the ruleset to match their tastes. The problem is, of course, that tastes vary infinitely. </p><p></p><p>And as has been said, if 4E loses a significant portion of its consumer base it could be a disaster. Attracting new players to D&D is hard because of two factors: competing leisure opportunities and a difficult ruleset to easily pick up and master. I think it's a good idea to make the rules easier to learn, but not at the cost of losing your player base.</p><p></p><p>For example, the six ability scores could potentially be changed to two: Physical Ability & Mental Ability. This could simplify things to make it easier for new people to jump right in. But then you lose the detail stuff like someone who's strong, but not very dexterous. There's no way to have that kind of character (in the rules as written) in such a simple system. If I like the detail, the new system sucks. If I hate the detail, the new system rocks. </p><p></p><p>That's where we are.</p></blockquote><p></p>
[QUOTE="DaveMage, post: 3925726, member: 10447"] I think everyone that plays D&D wants the ruleset to match their tastes. The problem is, of course, that tastes vary infinitely. And as has been said, if 4E loses a significant portion of its consumer base it could be a disaster. Attracting new players to D&D is hard because of two factors: competing leisure opportunities and a difficult ruleset to easily pick up and master. I think it's a good idea to make the rules easier to learn, but not at the cost of losing your player base. For example, the six ability scores could potentially be changed to two: Physical Ability & Mental Ability. This could simplify things to make it easier for new people to jump right in. But then you lose the detail stuff like someone who's strong, but not very dexterous. There's no way to have that kind of character (in the rules as written) in such a simple system. If I like the detail, the new system sucks. If I hate the detail, the new system rocks. That's where we are. [/QUOTE]
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Are Gognards killing D&D?
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